I want to do a bit more with the stop command. Would it be possible to take some of the autorestart features and put it into a new catagory of autostop? It would be best if the script path was different than what the autorestart is provided with along with different broadcast announcements also showing what player stopped the server. Would it also be possible to add a reasoning to the commands that would be added to the broadcast? And it would be great if a different message would be displayed if the reasoning was null.
P.SMaby add an option to override /stop?
Along with a new permissions maby? autosaveworld.stop?
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