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Will someone deal with the problem of abuse of plugin functions?
Here's how it works:A player in the world where permissi has an assedit. * By adjusting armorstands via flint sets a function (eg shrink). Then he goes to another world of the world where he doesn't have this permissi (-asedit.basic and -asedit. *) And clicks on armorstand with a flint as he did in classical editing - that is done even though he is in a world where he has no permissi.
Using Worldguard and the like is not a solution for me. In a world where I have a problem, I use the IslandWorld plugin to protect land.
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