AntiShare
AntiShare
DISCONTINUED
This plugin is no longer maintained. Support is no longer provided and updates will not be issued. If you would like to take over the project, please contact me.
Thanks to Team Haven (HAVENmc.com) for the logo!
What it does
The original idea came from here from the server legendaryisland.com. It blocks certain actions if a player (by default) is in creative mode. AntiShare also supports many other features like regions, inventory switching, and more.
Features Supported
- Multiple World Support - A configuration for each world
- GameMode Regions - Want your PvP arena to be survival? Use GameMode Regions!
- GameMode Inventories - An inventory for creative, one for survival, and even one for adventure
- GameMode Blocks - Don't let survival players break blocks placed by creative players!
- And much, much more - Take a look at the configuration! There are options for nearly every creative restriction option (including changing player levels and economy balances on Game Mode change)
For advanced help, please see this page.
Source?
Check out AntiShare's GitHub repository for the source!
Download
Make a backup before you update!!
- BukkitDev: Click Here
Bugs
Think you have a bug? Report it here.
DO NOT REPORT BUGS BELOW. POST THEM ON THE ABOVE PROVIDED LINK
Bugs reported below WILL be ignored
Information regarding the next update
The next update of AntiShare will be a major change. Changes currently include the following. Check back often as this list will be adjusted:
- Complete reworking of inner functionality. This will help with the insane amount of resources AntiShare uses
- New permissions and commands.
- New configuration (with auto-convert)
- Smaller footprint on the hard drive (with auto-convert)
- More compatibility with other plugins
- Removal of fully integrated survival support. This means that although supported by the plugin, it is strongly recommended to use an alternate plugin to deal with protecting your servers from survival mode players. AntiShare is going to be designed with creative players being the bad guys and only prevent survival players from using creative stuff.
- Removal of fully independent regions. As this can be done with WorldGuard, AntiShare will no longer support it
- Continued limited support of World Splits
- Addition of a grouping system to assist with servers that may have donor ranks
- Modified support of inventories. This has yet to be fully designed, but the inventory system within AntiShare is going to be adjusted to permit more configuration as well as compatibility.
- Added support for potential future platforms. (note: this description is about to get nerdy) AntiShare is going to be following a common API abstraction to allow for more platforms to be supported by the same file. Although there are no active plans to support anything more than Bukkit, the potential for more platforms is being considered while rewriting the plugin. Although this system will increase the file size of the plugin, I do not foresee it affecting performance in a negative way.
- Complete rewrite of AntiShare. Yup, that's right. I'm going to be re-writing the plugin from scratch to clean up the code and give me more control over it. It's been quite a while since I've last updated the code, and it's becoming hard to fix issues with, both are sure signs that a rewrite is needed.
I would like to thank the current, and future, users of AntiShare - I hope it is serving you well. I hope you all understand the need for the rewrite and will continue to use AntiShare on your server(s).
If you have suggestions, comments, or questions, please contact me through any of the various way presented.
say I want to allow ALL item use - but block chest use only in creative.
- AntiShare.deny.use_item.chest - AntiShare.allow.use_item
This blocks chest use in *survival* as well as creative.
Even if I add - -Antishare.affect.survival still no luck.
thoughts? (I would also like to add that IMHO I think *all*survival touching should be removed from AS completely* AS should only ever touch creative mode (and force adventure to be creative ruled)
@Lubenica998
Please don't post bugs here. There is a bug tracker listed above for stuff like that.
However the reason why you are getting that error is because you are not on a 1.7 server.
I got an error: http://pastebin.com/iTfPiFNe
I am using AntiShare 5.5.2 with Spigot build #1192
@rasnyderiii
Gamemode spreading is a feature that allows "spreading blocks" (like growing cacti, mushrooms, etc) to inherit the block type of the owning block. So if a creative red mushroom spawns a new mushroom, that mushroom would become creative.
As for no-drops-after settting, this is to avoid falling and dropping items to duplicate. The setting is measured in seconds. What this does is if you have changed gamemodes in the last 2 (in your example) seconds you would not drop any items. If you changed gamemodes in a larger time frame (say 5 seconds) then drops are normal as per the config.
gamemode-spreading: true on-death: no-drops-after: 2
Could I have better explanation of these my friend?
@Liveonline
@Hayden06
Please open tickets on the supplied GitHub issue tracker. When a ticket is posted on there I get nagged to fix it.
Thanks :)
@Hayden06
it looks like when I edit the world split file, it just get's reset back to default every time
So far, it seems like everything is working alright except world split. Also, even though preventing interactions and such works in game, the console gets flooded by every attempt.
How do I turn off the cuboid tool? so annoying.... can't place them in itemframes.
edit: or the other items?
@lukaszfr
No, AntiShare uses a tiny and super fast file store instead.
Is this plugin support MySql?
@Fr33stylerhd
what do you mean?
for me use-global: false, don't work, why :(
@DanielBlakey
I just realized that because of how AntiShare loads aliases for items and such you can easily find names for things.
Stuff like "brick slabs" can be listed as brickslab.
@turt2live
Excellent, thank you :)
@DanielBlakey
Just use the colon.
Eg: skull:zombie would block zombie skulls (works for players too!)
The current version doesn't support stuff like slab:brick (yet), but if I have enough time it will be supported in the next!
How do I block items with data values from being placed in creative mode - ie specific skulls, slabs, etc.
@turt2live
Ok thanks a lot :)
@airwulf1
From the looks of it I was originally wrong, sorry for not correcting myself :(
The world names are just in the file name and not stored within the files. Renaming should be OK.
@turt2live
Can you tell me how I can open the .asr files so I can edit the entries? I only changed the world names not the worlds itself. It can't be so hard to change the internal references.