Configuration/Variables
When specifying custom events to take place on the server, you may use a variety of variables to handle the situation to your liking. Variables are parsed with any COMMAND[command] action that is sent to the server by configuring it.
- &player - gets replaced with the player's name
- &world - gets replaced with the player's world
- &level - gets replaced with the player's level
- &check - gets replaced with the check that caused this command to fire