Automatically schedules checking of chunks after a server restart that had been queued but not completed beforehand
Automatically schedules rechecking for chunks that have not yet been populated with ores
Ore stats are maintained between server restarts and are stored in the completed.log file for the world
Full logs of all chunks checked for ores are stored in the completed.log file for the world
Removed the debugstats property in the config file as it is no longer needed
It is now possible to force chunks to be checked manually by adding their chunk coordinates to the queued.log file for the world before starting the server
It is also possible to force rechecking of chunks by manually removing their chunk coordinates from the completed.log file for the world before starting the server
If your server crashes during world generation, any changes made by AntiBranchMining to remove ores in the moments before a crash may not have been saved to the world files. You can force rechecking of those chunks by removing those entries from the completed.log file in plugins/AntiBranchMining/[world], and restart the server. It will detect them as queued chunks not yet checked and schedule them for checking.
Force rechecking large areas of the world at once can cause lag for the duration of the rechecking
Force rechecking areas that have had all of their ores removed already can spam your console and server logs with warnings about not finding any ores
The larger the world, the larger the queued.log and completed.log files will get