Configuration in AntiBot is pretty simple. This allows you to alter how AntiBot works for your server.//
The configuration has received a overhaul, this is the new changes.
AntiBot: Main: Prefix: '§f[§bAntiBot§f] ' # This is the prefix you find ingame. Notifications: true # To enable notifications ingame. EnableByDefault: true # Keep this on if you want AntiBot to be enabled. AntiSpam: StringDiffMin: 3 # How many characters or less determines a message to be "the same". Amount: 4 # The amount of messages in seconds. Enabled: true # Whether it's enabled, Make sure you disable chat flow as well! Time: 1500 # The time, in milliseconds! PermissionModes: UseOp: false # Enable OP permissions. UseBukkitWhiteList: false # Use Bukkit Whitelist for connection throttle bypass permissions. Bot: Enabled: true # Whether AntiBot's bot protection is enabled or not. Seconds: 5000 # How many players in x seconds until AntiBot kicks in. ConnectionTime: 30000 # How long a player has to be connected for in order to not be affected by AntiBot. Accounts: 4 # How many x players in seconds until AntiBot kicks in. CountryBans: Countries:  # ORDERED LIST of Country Codes! EX: # - CH # - US Enabled: true # Enables CountryBans, won't really be enabled if there's no countries. WhitelistMode: false # This will mean only countries listed will be able to join. TouchTheseAnd: AWildTnTWillAppearInYourCode: AndItWillSuck: InstallDate: 1342215570196 CheckUpdates: true DebugMode: false DelayedStart: Time: 60 # How long delayed start should run for (SECONDS! NOT MILLISECONDS!) Enabled: true # Whether it's enabled. Captcha: Triggers: ChatOverflow: true # If chat overflows, will everybody be required to type captcha? ChatSpam: true # If a player tries to spam chat, will require CAPTCHA to be entered. BotSpam: true # Whenever the connection throttler trips. Enabled: true # CAPTCHA enabled? ChatFlow: Enabled: true # Chat Flow (Explanation on front page). Disable this if you are disabling anti spam! Time: 5000 # Explained on front page. Amount: 5 # Explained on front page. LoginDelay: HoldTime: 10000 # How long should a player be temporarily banned for? (milliseconds) Delay: 10000 # If a player re-joins the server in less than this amount of milliseconds, they will be banned. Enabled: true # Login Delay. Explained on front page
This is language.yml. This is open to re-interpretation for your server. It is incomplete and should be complete soon.
AntiBot: Messages: Captcha: Kick: '[AntiBot] CAPTCHA Failed!' # The kick message after 3 failed attempts. OneAttemptLeft: one attempt left # This is displayed in part of the CAPTCHA message if there's only one attempt left. AttemptsLeft: attempts left # This is displayed in part of the CAPTCHA message if there's more than one attempt left. Kick: '[AntiBot] Tripwired protection!' # The default kick message in AntiBot. ChatOverflow: SILENCE! Let's cool it down for %sec% seconds. # Global message displayed whenever Chat Flow overflows. CountryBan: Your country is banned from this server! # Default Country Bans kick message. LoginDelay: You logged in too quickly! Please wait 10 second(s). # Default Login Delay kick message.