AngryBombs
AngryBombs allows you to create hidden bombs and let them explode with a command.
With a command, you can create a bomb: Location, world, size and more will be saved, and with an other command, the bomb explodes at this location, world etc.....
Features
- Create bombs
- Let bombs explode
- Change the size of your bombs (explosion damage and radius)
- Bind bombs to an item and use them with a rightclick
- Economy Support
- Configurable prices to create a bomb
- Configurable prices to let a bomb explode
- Permissions Support
Commands
- /ab create <name> [size]
- /ab explode <name>
- /ab list
- /ab bind <name>
- /ab remove <name>
Permissions
- AngryBomb.create
- AngryBomb.explode
- AngryBomb.list
- AngryBomb.bind
- AngryBomb.changeSize
- AngryBomb.useBind
- AngryBomb.remove
Changelog
Look at a file to see it
ToDo
Delete bombsConfigurable explosion-powerList all bombsPay money to create bombsPay money to explode bombsListener: Bind bombs on an item, and let them explode with a rightclick- Configurable messages
I think thats "Explosions Lagg" cause the server has to calculate the blocks, which should explode + let them explode + there are lagging collectable blocks. If theres a better method to create faster explosions, I will change that. Thanks hawkfalcon :D
Okay: everything appears to be working fine. However, there is a large delay between right click with bound tool and the explosion. Not sure whether this is on purpose.
@Blackixx
Cool, testing soon:)
You are now tester hawkfalcon :D
@falsevacuum
The source is in the .jar
@Blackixx
I can be the tester:)
Do you have the source? You listed the project as open-source, but I can't seem to find the source.
Would somebody work as official tester of AngryBomb?
@pleasehelp222
This feature is already existing: Permissions Node: AngryBomb.changeSize
may i request a feature?
that player without a permissions node cant set the size or explotion damage of the bomb
Yay, thanks for adding the max radius. I will just block the command in a WG region, I also recommend that to others!
worldguard support: Will be difficult, but I will try it. Max explosion radius: Ok I will add this.
Nice! But could you add WorldGuard support so WG regions are save? And maybe a max explosion radius?