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I really feel like this needs more update on commands and arguments, but here it my idea.
Commands :Extinguish (player/entity)SetSaturationLevel (player)(number)AddSaturationLevel (player)(number)AddFoodLevel (player)(number)Freeze (player/entity)(duration) - unable to move or look around - No attack damage if possible.AddItem (player)(item)(data)(name)(lore)(amount) - Data is optionalGrenade (speed)(radius)(time) - set default speed and default TNT radiusSetItemName (player)(item)(slot)(string) - choose either slot or itemIDSetItemLore (player)(item)(slot)(line(string)) - choose either slot or itemID
Arguments :GetItemName (player)(item)(slot)(string) - choose either slot or itemID (string is required if choose ItemID)GetItemLore (player)(item)(slot)(line)(string) - choose either slot or itemID (line/string is required if choose ItemID)
Some of these are may not possible, I'm just saying this if you are able to make this.Maybe try to find a way to make multiple lore line?
atm we rewrite the code and fix many bugs so we dont habe time atm for feature requests.
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