Allow Lockpicking
DeathlyIceDragon will now be maintaining this plugin.
Introduction
This plugin adds the ability to pick doors, chests, furnaces, trapdoors, fence gates and dispensers with a "lock-pick" item. This plugin will not lock any of these items - it just provides players with a method to circumvent them.
In Game Usage
Players just need to be holding the lock-pick item in their hand and right click on a chest or a door to try to pick the lock. If the pick is successful, the door or chest will open.
Features
- Should work with any locking plugin (tested with LWC, Lockette, BukkitInventoryTools, Deadbolt)
- Supports permissions (allowlockpicking.canpick) - defaults to ops
- Configurable lock-pick item (allows multiple lock-picks)
- Configurable messages
- Configurable chance of success
- Option to lose lock-pick on use or just failure
- Configurable damage dealt on failure
- Teleport player to a location on failure (like Jail)
- Run a command automatically on failure (like /report)
Known Bugs
- Does not prevent other locking plugins from displaying their messages if something is supposed to be locked but the user bypasses it.
Installation
Download the jar and place the plugin into your folder. Run the server to generate the files that will let you configure the plugin.
Commands / Permissions
A list of all commands and their permissions can be found here.
Configuration
Information about the configuration files can be viewed here.
Change Log
The full change log can be found here.
If you're upgrading from pre 2.0, you will need to reconfigure the plugin
v2.5
- Removed Spout Support
- Removed Towny Support
- Removed Bukkit Inventory tools Support
v2.3
- Fixed minor errors reported
- Updated compatibility with ChestShop and hopefully LWC
v2.1
- Added ability to prevent things inside towns from being picked (with Towny)
- Fixed error with ChestShops being null
v2.0
- If you are upgrading to this version, I recommend you delete your config because you will need to reconfigure everything.
- Major upgrade to the plugin, view the full change log for all of the changes.
You should add the ability to take damage if you fail.
Would it be possible to hook this with factions?
@datwerd86
There is a download available :D
sounds good very good cant wait for release