AlchemicalArrows v2.1.1
Details
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FilenameAlchemicalArrows2.jar
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Uploaded by
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UploadedJun 12, 2016
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Size63.96 KB
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Downloads406
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MD59bbd2a3308e780ceb6cba690b1aa070f
Supported Bukkit Versions
- 1.9
Changelog
AlchemicalArrows 2.1.1
- Fixed alchemical arrows not being registered if your bow is in the off hand and you're holding a non-arrow item
- Added private modifiers to a few variables that were not previously private
AlchemicalArrows 2.1.0
- Compiled with Bukkit/Spigot version 1.10
- Added better support for 1.9 combat mechanics
- Shooting in the off hand now allows you to select which arrow you would like to shoot.
- To select an arrow, have the arrow you want to shoot selected (/highlighted) in your inventory, and it will take priority
- If an arrow is not in hand, similar to shooting in the main hand, it will shoot the closest arrow to the first slot in your inventory
- Cleaned up and organized the shooting code a bit more (Though I believe it can be optimized a bit more if I wanted to)
- Fixed some issues with the Infinity enchantment nerf not always working if in the off-hand
- API: Added a "isAlchemicalArrow(ItemStack)" method in the ArrowRegistry
AlchemicalArrows 2.0.1
- Fixed occasional NullPointerException when crafting any items
AlchemicalArrows 2.0
- Fixed arrows being picked up, even if another plugin prevents arrows from being picked up
- Hid an annoying public boolean field in the main class; instead created a boolean-return method