AlchemicalArrows v2.1.1

Details

  • Filename
    AlchemicalArrows2.jar
  • Uploaded by
  • Uploaded
    Jun 12, 2016
  • Size
    63.96 KB
  • Downloads
    365
  • MD5
    9bbd2a3308e780ceb6cba690b1aa070f

Supported Bukkit Versions

  • 1.9

Changelog

AlchemicalArrows 2.1.1

  • Fixed alchemical arrows not being registered if your bow is in the off hand and you're holding a non-arrow item
  • Added private modifiers to a few variables that were not previously private

AlchemicalArrows 2.1.0

  • Compiled with Bukkit/Spigot version 1.10
  • Added better support for 1.9 combat mechanics
    • Shooting in the off hand now allows you to select which arrow you would like to shoot.
    • To select an arrow, have the arrow you want to shoot selected (/highlighted) in your inventory, and it will take priority
    • If an arrow is not in hand, similar to shooting in the main hand, it will shoot the closest arrow to the first slot in your inventory
  • Cleaned up and organized the shooting code a bit more (Though I believe it can be optimized a bit more if I wanted to)
  • Fixed some issues with the Infinity enchantment nerf not always working if in the off-hand
  • API: Added a "isAlchemicalArrow(ItemStack)" method in the ArrowRegistry

AlchemicalArrows 2.0.1

  • Fixed occasional NullPointerException when crafting any items

AlchemicalArrows 2.0

  • Fixed arrows being picked up, even if another plugin prevents arrows from being picked up
  • Hid an annoying public boolean field in the main class; instead created a boolean-return method