AlchemicalArrows v1.1.0
Details
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FilenameAlchemicalArrows.jar
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Uploaded by
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UploadedAug 25, 2015
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Size79.23 KB
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Downloads292
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MD5fdea9d8274da308b12667b709919d856
Supported Bukkit Versions
- 1.8.3
Changelog
Version 1.1.0
- Added the ability for skeletons to have a chance to fire specialized arrows
- Added a new general config option to disable the function above
- Changed arrows being Player-side only. They can now be used by any mob that shoots arrows as well
- Added a new config option to disable the lightning strike on a light arrow (Basically, make the arrow useless)
Version 1.0.2
- Allowed the recipe handler to extend the Methods class
- Removed the methods package from the API
- Moved the Messages and Arrows class into one Methods class (Decreases file size)
- Removed all methods to create arrows, and condensed it into one less complicated method, "createSpecializedArrow(int count, String displayName)"
- Removed unnecessary imports from many of the API classes
- Added private methods in the Recipe handler class to create recipes in a much more efficient way (cleaner & faster code)
- Added a softdepend for WorldGuard in the plugin.yml
- Added an onDisable method to kill all arrows, and clear all ArrayLists in order to prevent memory leaks
- Added a changelog.md file to log all the changelogs
- Changed the disabledArrows array list displaying in the console if it's empty
- Added a printStackTrace() method if the plugin could not enable Metrics
- General internal modifications and fixes for faster code processing
Version 1.0.1
- Added two strings into the constructor of the ArrowType class. Meta and DisplayTag
- Added a private internal method to handle the picking up of arrows (still needs more work, but should clean up code)
- Changed the name of Spectral Arrow to Ender Arrow (not to confuse it with the new 1.9 Spectral Arrow)
Release 1.0.0
- Officially released the first full version, out of Beta, version 1.0.0! Many official changes will be hapenning.
- Removed the OP join message for the BETA version
- Allowed the /givearrow command to be run from the console (Must use all parameters to give to another player)