Open/close inventory resets gained health from health_boost #2


  • Defect
  • Accepted
Open
Assigned to _ForgeUser7435793
  • _ForgeUser11691896 created this issue May 12, 2014

    An item added with health_boost when player opens then closes inventory the buff is reset and it takes all the added hearts that the player healed away.

    Using version 1.4.0

    Just an idea to maybe fix it, Use an array of what the player has and compare it to one after the player closes inventory and only remove effects that need to be rather then removing all of them and reapplying them.

  • _ForgeUser11691896 added the tags New Defect May 12, 2014
  • _ForgeUser7435793 removed a tag New May 13, 2014
  • _ForgeUser7435793 added a tag Accepted May 13, 2014
  • kingof0 posted a comment Aug 7, 2019

    try to disable 

    addEffects.inventory

    from config.yml

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