Achievement

Achievement

Achievement plugin for bukkit

This is a super simple plugin. It keeps track of kills, places, crafting, and breaks with an SQLite database, so there is no MySQL setup required however it has been added, but not tested. It also allows for rewards for completing achievements.

Original: Achievement 1.3
Follow Achievement on Github

Requires Vault
For full support otherwises Achievements will lose functionality.
Vault Bridges support for BOSEconomy, iConomy 4,5,6, 3co, Essentials economy.

Features:

Configurable Achievements!
Uses breaks, placements, and kills config options to award achievements!

Permissions:

node: achievement.blockbreak
-allows to record breaks
node: achievement.blockplace
-allows to record placing
node: achievement.entitykill
-allows to record kills

Configuration:

The configuration is where all the magic happens. Here you can add as may achievements as you want! The default config.yml looks like this:

Places:
  stone:
    '1':
      Message: '&4Your first stone smelt!'
Breaks:
  stone:
    '1':
      Message: '&7Your first cobble!'
Kills:
  zombie:
    '1':
      Message: '&8Your first zombie!'
      Reward:
        Money:
          Amount: 1
        Item:
          Type: stone
          Amount: 1
Crafts:
  diamond_sword:
    '1':
      Message: Badass Sword!
      Reward:
        Money:
          Amount: 1
        Item:
          Type: diamond
          Amount: 1
#The breaks and places format is as follows:#
Breaks/Places:
    itemname:
        'amountToTrigger':
            Reward:
                Item:
                    Amount: amountofItem
                    Type: itemName
                Money:
                    Amount: moneyAmount
            Message: Your message here
#You don't have to include the reward section,#
#and can omit item or money as you see fit. An example is:#
Places:
    dirt:
        '100':
            Message: You dirty gurl!
#The above will send me the achievement notification #
#You dirty Gurl! when I place 100 dirt.#

Changelog:

Version 1.7
Removal of Spout Dependency for crafting
Added Ampersand Color Coding
Lost of efficiency and cleaning
Built Against 1.7R1.0

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