Zombies!
Zombies!
Hello there! With Zombies! you can add players reincarnated corpses to your server! So, quick rundown, when a player dies, a zombie is spawned at their death location with their armor and item in hand, and a configurable death message (All of that is configurable). The zombie is spawned with the players name that died aswell. This plugin was meant to add a little spice to your server so that if players are bored, they have a little surprise :) . Thanks for checking out my plugin, and if you have any suggestions, please let me know in the comments!
Commands
None! This plugin is controlled from the config :) .
Permissions
zombies.become | This permission grants players the ability to have their corpses reincarnated |
Config
The default config looks like this:
Zombie-Spawn-With-Players-Armor-And-Item-In-Hand: true
Lightning-On-Death: true
Drop-Items-On-Death: true
Broadcast-Message-On-Death: true
Message-On-Death: '&b{player} has died and become a zombie!'
Zombie-Spawn-With-Players-Armor-And-Item-In-Hand: true
GitHub
- https://github.com/BDKing00/Zombies-
Video
If anyone would do a video tutorial, that would be great! I'll put it on the main page :)
Donate
If you like my work and would like to support me, it lets me know people like what I make :)
@rysroma
DID YOU WROTE THAT AT THE 15Th of AUGUST(US)? on the 15 of august 2014 i buyed MC! so thats my name! :D xD
Hi, I am using your plugin and i found a way how to clone items with it. If you have Zombie-Spawn-With-Players-Armor-And-Item-In-Hand and Drop-Items-On-Death enabled you can collect your previos items, than kill zombie and you have 8.5% chance that killed zombie will drop his items so you can clone your items this way. The best way to do taht is to force spawned zombie to pick up items (100% drop chance in case of death) or to set:
((EntityEquipment) z).setItemInHandDropChance(0); ((EntityEquipment) z).setHelmetDropChance(0); ((EntityEquipment) z).setChestplateDropChance(0); ((EntityEquipment) z).setLeggingsDropChance(0); ((EntityEquipment) z).setBootsDropChance(0);
but my code doesnt work :(
Also please add line ((LivingEntity) z).setRemoveWhenFarAway(false); so zombie wont despawn when player is far away.
Thanks :)
So far I found that with line z.setCanPickupItems(true); zombies have 55% chance to pick up items. It works, but I need 100% pick up chance :/
@GreatMinerZ
Yeah, with how busy Bukkit is, it'll probably take a few days.
Waiting for the download :/