Information, Current Version: 0.1.6, Look below

If and when I recreate this plugin for the new Sponge API, the name will change, to what, I don't know just yet.

Source (Also in jar)
This plugin takes the password users choose to have and encrypts it and put it in passwords.yml. Very simple configuration and all but a couple message strings are configurable via <Language>.yml. You can also add your own language files to the system by copying a default language file, renaming it and changing the message strings.
Players are unable to do ANYTHING if they are not logged in or registered (Unless you don't require logins).

Important Information

This plugin is NOT related to xAuth
NOTICE: This plugin IS compatible with ALL versions of bukkit so long as they HAVEN'T made any big code changes!
Configuration Help: Configuration

To Do

  • Implement new version checker based on "Curse File API"
  • Setup auto install of polish language file
  • Overhaul language system for easier use
  • Add Option to disable different not logged in/registered options (I forgot to put them in 0.0.6)
  • Add MySQL Connect
  • Add AuthMeReloaded Converter

Features List

  • Require Logins or not
  • Require Registering or not
  • Force password changes
  • Encrypted Password
  • Language Support
  • Permissions (SuperPerms)
  • God mode til logged in or registered
  • Not logged in or registered alerts
  • Op Secure
  • Username verify (Prevents no names and unbannable names)
  • Configurable messages
  • Multi-world support for logins
  • Debug
  • Version checker
  • Features added in not yet obtainable builds:
    • None update out


There are 8 commands:
/login or /vlogin: Login to the server to verify you are you.
/register or /vregister: Register to the server so your account is locked to you.
/changepassword or /vchangepassword: Change the password you are registered with.


/forcepassword or /vforcepassword: Change another users password (They must be online!).

/vauth [reload, setlogin, player, language (Disabled)]: Reload: Reloads Config and UserPassword Information. SetLogin: Sets the teleport location of where users are teleported to on login to verify they are who they are. Player: Login an online player via admin controls. Language: Change the language in-game(english, german, french, dutch).

/op: I added /op to this plugin to prevent people from granting op status to other players without the server owners permission so what this does is it requires a password in order for the command to go threw the password is set in the config then encrypted on startup.

/deop I added /deop to this plugin to prevent people (such as griefers) from some how gaining op on your server from deoping you (requires same password as /op).

/ops: View all ops in ops.txt


vauth.*: Allow access to everything in this plugin
vauth.login (requireLogin/allow-all-login WILL bypass this): Allow users access to /login
vauth.register (requireLogin/allow-all-register WILL bypass this): Allow users access to /register
vauth.changepassword (allow-all-changepassword WILL bypass this): Allow users access to /changepassword
vauth.admin.*: Allow admin access
vauth.admin.forcepasswordchange: Allow users access to /forcepassword
vauth.admin.vauth: Allow users access to /vauth
vauth.admin.secureop: Allow users access to /op (They still need the password in order to op)
vauth.admin.securedeop: Allow users access to /deop (They still need the password in order to deop)
vauth.admin.ops: Allow users access to /ops

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  • Avatar of games647 games647 Oct 14, 2015 at 13:20 UTC - 0 likes

    @triggjo2: Go

    What about a maven repository?

    FastLogin Auto login cracked accounts if the player has a paid account
    ScoreboardStats Fast custom scoreboard + compatibility with other scoreboard plugins
    ChangeSkin Change your ingame skin
    LagMonitor Analyze your server performance
    Minecraft Database

  • Avatar of triggjo2 triggjo2 Oct 13, 2015 at 20:36 UTC - 0 likes

    @bnvhfgmiley: Go

    I don't know what is going on, it could just be the factor of the version incompatibility.

    EDIT: Nevermind I found the bit you're talking about, I put the check in the wrong spot.

    @games647: Go

    @evilLamer: Go

    Source code is located in the jar, just navigate to me/triggjo2/vAuth and you'll find .java files, that would be the raw source code.

    I might take the time and update this to 1.8 standards but it would be a while as I would rewrite quite a few lines.

    Last edited Oct 13, 2015 by triggjo2
    --J Triggs

    Wrote vAuth, vFakeMessage

  • Avatar of evilLamer evilLamer Oct 10, 2015 at 11:37 UTC - 0 likes

    @VampireDcracked: Go

    Yes, me too, so please fix it or upload the source code.

  • Avatar of games647 games647 Oct 03, 2015 at 09:23 UTC - 0 likes

    @triggjo2: Go

    What's the current link to the source code? I want to add support for your plugin in my plugin FastLogin. Do you have also a maven repository? It would be great.

  • Avatar of bnvhfgmiley bnvhfgmiley Aug 15, 2015 at 22:58 UTC - 0 likes

    @triggjo2: Go

    I've tried to set up a command block with a pressure plate in order to send them back to the tutorial area, however the location which they teleport to after registration is always different for some reason, and since it's in the wild, I can't put pressure plates all over the area.

  • Avatar of triggjo2 triggjo2 Aug 15, 2015 at 22:31 UTC - 0 likes

    @bnvhfgmiley: Go

    What's going on is related to how my plugin works, essentials isn't putting them at your set spawn before my plugin grabs their coordinates, which is what is causing the issue, something you could do is use command blocks and pressure plates at that location and have the command block teleport the nearest player to the "tutorial" area.

  • Avatar of bnvhfgmiley bnvhfgmiley Aug 15, 2015 at 18:03 UTC - 0 likes

    Hey, I'm running a server and I'm trying to set a different spawn location for the first time joining players. I used Essentials to set the default/new group to the spawn I wanted the first joined players to go to in one spot and I set every other group in another. The point is for the newly joined player to complete a tutorial in order to receive the Member rank. However, something odd is happening. When a new player joins, they are prompted to register in the spawn that I set, but upon registering, they are tped to a certain area in the world but a slightly different spot each time. Can anyone help me out? Thanks!

  • Avatar of triggjo2 triggjo2 Aug 10, 2015 at 18:46 UTC - 0 likes

    @LueLusten: Go

    If the version I'm think of is pushed then it should be possible except the moving around.

    However, you should remember this plugin will only work for so long in it's current state (not planning on updating this).

  • Avatar of LueLusten LueLusten Aug 10, 2015 at 17:10 UTC - 0 likes

    Hey there, I want to create a lobby world where the users first come, if they are not registered or logged in there are stuck there unable to do anything part from look around and read signs, soon as they register and login I want them to be able to then go to other worlds, is that possible with this plugin?

    I have Multiverse installed

  • Avatar of triggjo2 triggjo2 May 24, 2015 at 18:08 UTC - 0 likes

    @VampireDcracked: Go Set encrypt op password to true then run the server.


Date created
Jun 27, 2012
Last update
Jul 22, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files