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Make your own plugin like features and more using VariableTriggers

This is a very powerful plugin that has unlimited potential. Create triggers that run lines of script when a player Clicks or Walks on a block (dirt, door, switch, trigger, torch, any block) or Create Event Triggers such as PlayerDeath , EntityDeath, BlockBreak, BlockPlaced, Join, Quit, Respawn, Interact and EntitySpawn that also run scripts. You can define Area Triggers and Command Triggers as well. You can use Dynamic Object variables and conditional IF and ELSE statements in the scripts. You can run any command that a player or OP can run and many speacial built-in commands to Teleport, Spawn Entities, Play Effects Visual or Sound, Set Blocks, Toggle Blocks, Check Players Heath and much more!. The scripts are executed on their own threads to take the strain off of the main server thread.

Arrow Vault

Arrow Script Commands

Arrow Triggers

Arrow Place Holders

Arrow Functional Place Holders

Arrow Dynamic Objects

Arrow Scripts

Arrow In-Game Commands

Arrow Notepad++ UDL

Arrow GitHub

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  • Avatar of Lyoko_Firelyte Lyoko_Firelyte Aug 29, 2016 at 23:51 UTC - 0 likes

    @DeanINmc: Go

    Try PlayerPlacedBlock or PlayerPlaceBlock. Inside your VariableTriggers folder there is a folder for events and they all have a file. It would be the same name as the file.


  • Avatar of Nexutron Nexutron Aug 28, 2016 at 00:54 UTC - 0 likes

    Hey, I would like to add a /title command to a region. How would I do that? (Using the 1.8.1 Version)

    Last edited Aug 28, 2016 by Nexutron
  • Avatar of DeanINmc DeanINmc Aug 27, 2016 at 08:56 UTC - 0 likes

    Am I slow or is something broken here:

    I have tried... /vte homespawn blockplaced @CMDOP dothings /vte add blockplaced homespawn @CMDOP dothings ... and several other variations. All end up giving me "no event named 'blockplaced'" error. Is there an example script somewhere for blocks being placed?

  • Avatar of Beardyboy3332 Beardyboy3332 Aug 23, 2016 at 13:54 UTC - 0 likes

    @petrnek: Go

    @petrnek Thanks, do you know of any detailed tutorials from 1.9 upwards? Everything appears to have changed .-.


  • Avatar of Lyoko_Firelyte Lyoko_Firelyte Aug 22, 2016 at 08:35 UTC - 1 like

    @DeanINmc: Go

    Yeah the donate button still goes to Lex, although I should remove it because he has not logged in since May 20, 2015...

    It's totally free because I don't feel like it's a premium enough product, but who knows maybe it is. I'm working on a new rewrite at the moment that should make it more efficient and easier to script though. (Provided people know what a JDK is, and if Bukkit staff lets it though, the way in which it works could be seen as sketchy but we will see)

  • Avatar of DeanINmc DeanINmc Aug 22, 2016 at 04:27 UTC - 0 likes

    @Lyoko_Firelyte: Go

    Okay, thanks. You ever consider putting this on Spigot and charging for it? You seem to put in a lot of work and I would 100% be okay with buying it. Even if it was one of those "There is a free version at bukkit" things. Speaking of, does the donate button go to you or lexlaiden (still would prefer spigot :P)?

    A side question. I used this years ago and it seems quite different. I noticed you did a complete rewrite. I semi-recall making vtc's in game and then being able to see everything I did in the ftp files. I can't seem to find the actual script parts though. In the ClickTriggers.yml there are just these...

        Cooldown: 1
        Cooldown: 1
        Cooldown: 1

    I haven't checked those coords but I am guessing those are where my events are are set to be clicked. Where is the actual script part of it at? such as the @CMDOP part I demoed before.

    Is documentation all updated for your version?

  • Avatar of Lyoko_Firelyte Lyoko_Firelyte Aug 21, 2016 at 23:50 UTC - 0 likes

    @DeanINmc: Go

    Ah, it's the dumb spigot async blocker (insert rant here about how stupid it is). I think I'll remove the async thread in a future update so that these issues don't happen anymore for spigot users. It's not your fault! :D

  • Avatar of Jones988 Jones988 Aug 21, 2016 at 23:45 UTC - 0 likes

    Could you update the names we can use with @SOUNDEX? After 1.9 sound name changes, that list doesn't work, and when I tried to use the official names, it didn't work either.

  • Avatar of DeanINmc DeanINmc Aug 21, 2016 at 19:01 UTC - 0 likes

    @Lyoko_Firelyte: Go

    I don't exactly know what the heads or tails of this is.

  • Avatar of Lyoko_Firelyte Lyoko_Firelyte Aug 21, 2016 at 08:56 UTC - 0 likes

    @DeanINmc: Go

    Check the console for errors


Date created
May 27, 2012
Last update
Jun 12, 2016
Development stage
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