UnLeashTheKraken
Description
Hello guys. Today I'm releasing you this totally new plugin. Basically it spawns a squid which is a Kraken, with ultimate powers!
What is a Kraken? It's a squid, with an own attacking/protecting AI. I have found many solutions for these. There is a given chance that Krakens will spawn in the world, and It notifies the player if the Kraken is near. You shall run, or fight! Only cowards, but smart run, since you just cannot kill a kraken without tactic or good equipment! Putting lava at the kraken, and It will spread water! You cannot kill it with TNT, or with fire. Block suffocation won't help, the blocks will explode, without killing anyone. It can also deflect arrows! Killing a Kraken will give you goods, which you can set in the config! Prepaire for a great boss fight!
Lot's of options are going to be up, to make an awesome dungeon! I'm going to release it soon!
Features
- Spawns/Despawns Krakens Automatically
- Different Attack modes, close, ranged, etc..
- Really good Kraken AI
- Modifiable Health
- Can deflect Arrows
- Max Krakens option
- Warning MSG for Players if Kraken is near
- Skins can be set (Spout)
Upcoming Features
- Custom sounds, for non spout players
- More in-game fighting style
- Commands
- Dungeon Support
Config
These are Recommended to be these values:
"keepAliveTime", 2 - This isn't used yet.
"listRefreshTime", 0.5 - Refreshes the Kraken's number
"effectRefreshTime", 1 - This isn't used yet.
"skinRefreshTime", 1 - Refreshes skin
"aiRefreshTime", 2 - Refreshes AI class
You can Edit these safely.
"isDebugMode", false - Debug, spams console
"skinURL", "https://dl.dropboxusercontent.com/u/136953717/squid3.png" - Skin's url
"SpawnChance", 25 - Chance of spawning a Kraken
"ArrowDeflectChance", 20 - Chance of Arrow Deflecting
"Health", 100 - Health of Cracken
"WarningMSG", "&4You sense... terrible danger." - Notification for players if Kraken is near
"Rewards", rewards - Reward's list
"MaxKrakens", 50 - Maximum number of Krakens
"RainIfKrakenIsNear", false - Rains if Kraken is near
"LightningIfKrakenIsNear", false - Lightning if Kraken is near
"KrakenName", "Kraken" - Name of the Kraken
"ShowMobHealth", false - Shows health if MobHealth is enabled
Install
1. Drop it in the plugins folder.
2. Install SpoutPlugin (Optional)
3. Play
Commands/Permissions
Commands:
/k - List commands
Permissions:
utk.spawnegg - Spawns a Kraken Egg
Download
UnLeashTheKraken 1.2
Download Here
API
Stats / Metrics
@TheScrufness
A bit late, but I'll message DreTaX about this. xD
Any chance of giving this plugin something of a final polish? It still works with 1.8.3, but the skin doesnt load. Perhaps make the skin a local file, or embedded into the jar file?
Would like to see this plugin updated, or if it cannot be, it would be cool to have the source code to continue development.
Thanks
@palipali
Sure. I'm going to have lots of time tomorrow and i will do it. Also put some features in it :D
@amonfv
Changing the size is not currently possible (i already looked into it and tried). The only mobs that have different sizes are Slimes & Magma cubes. Zombies have different sizes as well but each size is a different EntityType (except for the Zombie Babies).
As soon as the ModAPI comes out and bukkit becomes compatible with it im sure we will make the kraken have different sizes or at most a new entity model ;)
It is possible to edit damage dealth by the kraken in the config (but not currently) and we might add it in later on in the development.
@amonfv
Sure. About the size, Goblom did come up with this idea, and he said that it's not really possible. But i will look in it too.
any chance you could add damage values so we could customize its damage for servers that use rpg and plugins like heroes or increase the size of it like with giants or slimes in some mods ive seen
Will test now!
@TheFlannelBeard
In 1.1, I added an option which removes the placed water after X sec, defined in cfg. Hopefully it will work nicely, if not just notify me.
Sweet! cause this is a cool idea but the water grief we cant live with, personally. Has that been fixed? :O
@FlOppythp
Thanks.
I'm doing some fixes with Goblom now. Also, I am planning to add dungeon feature, but also with a normal creature, like at the moment
@TheFlannelBeard
Sure, of course. As it is beta tell me ideas which we can add. When i get gome i will push it.
Good, but....can you despawn the water is spawns in a few seconds?
@Goblom
xDDD
@dretax
@TetiTheElder
Seriously or?
Genius.