Throw spawn eggs instead of just clicking with them!

Version: v2.6

Now, instead of awkwardly clicking blocks with spawn eggs, you can now seamlessly toss them in the air! TSE also removes a small bug where two mobs couldn't be spawned in the same spot at the same time. Lightweight and efficient, TSE is a must-have for any server that uses spawn eggs!







  • tse.use - allows player/group to throw eggs (default everyone, negate to stop)


See files

To do:

  • None


  • _InnoKo_: Created the plugin.
  • hawkfalcon: recoded plugin + continuing development

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  • Avatar of jeamnik jeamnik Oct 17, 2016 at 06:50 UTC - 0 likes to gain a better gaming experience

  • Avatar of wolfstirfry wolfstirfry Apr 23, 2016 at 05:38 UTC - 0 likes

    @hawkfalcon: Go Awesome! I love this mod and I really want it for 1.9. Now I just need to figure out how to actually use that NMS hack, and I don't know Java. Any suggestions? Does it just need to be compiled with tastybentos java file in it's directory somewhere? Any help would be very appreciated.

    Last edited Apr 23, 2016 by wolfstirfry
  • Avatar of benua2000 benua2000 Mar 09, 2016 at 17:28 UTC - 0 likes

    @hawkfalcon: Go

    Can you make that when you throw a zombie pigman to be hostile at the nearest player you shotted at? (but not be hostile at you?)

  • Avatar of hawkfalcon hawkfalcon Mar 05, 2016 at 22:24 UTC - 0 likes

    @Trustinlies: Go

    The plugin is open source. If you submit a PR I'll accept it.

    Found a NMS hack here:


  • Avatar of Trustinlies Trustinlies Mar 05, 2016 at 21:49 UTC - 0 likes

    @Trustinlies: Go

    Alright, I have tested in 1.9. This plugin, unfortunately, is broken by the new system for spawn eggs. Instead of using data values, the new spawn eggs use NBT data.

  • Avatar of Trustinlies Trustinlies Mar 03, 2016 at 21:45 UTC - 0 likes

    Is this plugin still in active development?

    If so, will it be updated to 1.9 or does it still work in 1.9? I plan on testing myself when I get a chance, but I have over 100 plugins to check for 1.9 compatibility and am trying to save a little time.

    Thanks, Trust

  • Avatar of TysonMan101 TysonMan101 Nov 08, 2015 at 02:09 UTC - 0 likes

    Could you make it so that mob's like Creeper, Skeletons when thrown, would not agro on the thrower?

  • Avatar of snipershotmaster snipershotmaster Aug 25, 2015 at 06:01 UTC - 0 likes

    Allow compatibility with dispensers?


  • Avatar of Archmohaa Archmohaa Jun 16, 2014 at 03:52 UTC - 0 likes

    I'm really sorry 3PlayingGames but i don't remember haha >.< 2.5.1 has been fine though so it was fixed. I'll upgrade to 2.5.2 soon and test :) Keep up the great work!

  • Avatar of SirNickParks SirNickParks Jun 11, 2014 at 21:33 UTC - 0 likes

    @Archmohaa: Go

    Sorry for late response, but what were you doing to when this error occurred? What egg, etc. Thanks, -Nick



Date created
Mar 27, 2012
Last update
Mar 10, 2015
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files