TempleCraft Banner by Xari

Create worlds dedicated to adventure maps and mini-games

Great for Jump Maps, Puzzles, Adventures and Arenas!


Hi folks! This plugin is currently no longer being developed for Minecraft 1.8+. While I could continue work for Spigot or similar, I found this plugin to no longer be of mayor use to the feature packed new plugins in the community that do have similar possibilities as TempleCraft did. It was a whole lot of fun to work with/for you all and i will still be available when contacted! - Xarinor


Version v0.47
Bukkit 1.4.7 - 1.6.4-R2.1

->Use /tct save multiple times to make sure the temple is really saved after editing.

Version v0.47.1
Bukkit 1.6 - 1.7

GitHUB / ChangeLog

Vault: 1.2.15+
Supported Plugins:
Multiverse: 2.4-b527+
Heroes: 1.4.7+

plugin idea by HeyItsZenith
-> original Bukkit-Dev page: TempleCraft



Problems with Release-Versions

When you have problems with an Release-Version open a new ticket.

Problems with Alpha-Versions

When you have Problems with an Alpha Version go to the Alpha-Tests Forum and post it the Thread with the same Version-Number which your Version has. If you just post your findings and errors in the comments you might not get an answer!


If you have a suggestion and think this is really needed then open a Suggestion-Ticket.

Problems with the usage

When you can't get your temples to run properly or don't know how to use TempleCraft, visit our TempleCraft WIKI before asking!


-> Visit the new TempleCraft Wiki


Visit the Temple-Area for downloadable Temples! Please do not use temples without giving the creator some credits! Gentlemen's Agreement


  • Set up temples for other players!
  • Click signs or stand over signs underground to join temples!
  • Kill monsters and find reward-blocks to get currency and loot (supports Vault)!
  • Inventory, Health, FoodLevel, and XP is saved and restored when joining/editing a temple and leaving a temple.
  • Multiple game-types (Adventure, Spleef, Arena and Race) for temples.
    - > Adventure - Get from point A to point B
    - > Spleef - Break the wool blocks from under your opponents feet to win
    - > Race - Race against your opponents and your high score
    - > Arena - Fight with and/or against other players
  • No need to worry about waiting to play a temple!
    - > Possibility to play multiple games in the same temple at the same time!
  • No need to deal with setting up regions. TempleCraft uses worlds instead of regions!
  • TempleCraft Worlds are removed when they're not in use.
  • Use specified Blocks and Signs instead of commands!
  • Supports Permissions
  • Temples can be edited by their creator at any time.
    - > Others can be added to help.
  • Enter creative mode automatically when editing temples


The original versions were created by HeyItsZenith
"This plugin is based off of garbagemule's plugin MobArena.
Thank you so much for the inspiration and jumping off point!
I couldn't have made this plugin without you :)"

Helpers, Testers and massive Bugfinders
- Thanks for your help =)


A beer for the active developer? Here you go :) [Donate Xarinor]

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  • Avatar of TakoMT TakoMT Aug 17, 2014 at 22:12 UTC - 0 likes

    @Xarinor: Go

    Great to see you still alive :D... And yes I still use it a year later haha. Plugin seems to be working for now :P.

    Whilst I am using MythicMobs for spawning stuff, I noticed that the vanilla /summon command does not work. It works when I use the map as a normal map, but when running a tct instance it doesn't spawn stuff.

    Also I think the signs that spawn creatures may not be working either. I could be doing something wrong, but I am sure they used to work once :P.

  • Avatar of Xarinor Xarinor Jul 21, 2014 at 13:03 UTC - 0 likes

    @neero82: Go

    It is absolutely not in the state of where i would love it to be but my time does only allow me for maintenance and not improvements at the moment :(

    Nice to hear that you like it !

    DevOp from Switzerland

  • Avatar of neero82 neero82 Jul 21, 2014 at 12:55 UTC - 0 likes

    This mod is awesome! Thank you! :)

  • Avatar of cyberriot cyberriot Jul 19, 2014 at 21:35 UTC - 0 likes

    @Xarinor: Go

    Sorry, I had assumed it wouldn't be compatible, since the latest update said 1.6.4, but it does seem to be working fine. My bad.

    Last edited Jul 19, 2014 by cyberriot
  • Avatar of Xarinor Xarinor Jul 18, 2014 at 10:14 UTC - 0 likes

    @cyberriot: Go

    Hey there

    What changes would you require? I remember getting it running on 1.7.9 - If there are any logs, issues or disfunction please inform me with the details so that i can have a look at it.

  • Avatar of cyberriot cyberriot Jul 18, 2014 at 10:02 UTC - 0 likes

    Any chance for a CB 1.7.9 version anytime soon? Thanks.

  • Avatar of TakoMT TakoMT May 07, 2014 at 09:43 UTC - 0 likes

    @zxclove1996: Go

    Every time you start an adventure, it creates a new world... the new world changes name every time, so Spawners from Mythicmobs won't work. If you see the spawner configs, they show the world name / coordinates.

    What you could do is spawn the mob using command blocks. I have tried it quickly to see if the mm spawn command works and it does. Remember that in 'Edit' mode nothing spawn so you have to play the actual adventure to see if it works.

  • Avatar of zxclove1996 zxclove1996 Mar 30, 2014 at 11:47 UTC - 0 likes

    can support MythicMobs??

  • Avatar of Xarinor Xarinor Feb 23, 2014 at 23:07 UTC - 0 likes

    @bieuse: Go

    Hey there

    This was a feature to prevent players from teleporting into TempleCraft worlds while games are running or similar.

    Since there have been many changes including the commandblock introduction, i would need to rewrite some logic there.

  • Avatar of bieuse bieuse Feb 23, 2014 at 22:30 UTC - 0 likes

    I just installed this plugin. Everything works fine - except I cant seem to teleport players using commandblocks. Everytime I try i get the message:

    [TC] Can't port into world until a game is running.

    I don't understand this, since I have already chosen classes and clicked the iron-block - so the game is running already. Any suggestions?



Date created
Feb 24, 2012
Last update
Jan 15, 2013
Development stage
Public Domain
Curse link
Recent files



Required dependency
Optional dependency