ApocConfig.yml
The ApocConfig.yml is stored in the worlds folder /server/worldname/ApocConfig.yml
Effects_Day0: - Day0Reset Effects_Day1: - Set <> DayMultiplier:0.8 - Set <> NightMultiplier:0.8 - Set <> DuskMultiplier:0.8 - Set <> NumOfChanges:1 - Set <> GrassDie:On - Set <> BiomeChange:On - Set <> NightStorm:On - Both <> GRASS -> DIRT - Both <> MYCEL -> DIRT - Both <> YELLOW_FLOWER -> DEAD_BUSH - Both <> RED_ROSE -> DEAD_BUSH - Both <> LONG_GRASS -> AIR - Both <> DOUBLE_PLANT -> AIR - Day <> STATIONARY_WATER -> AIR - Night <> STATIONARY_WATER -> ICE - Set <> SeaLevel:62 - Yell <> The Solar Apocalypse has Started! - MOTD <> $aSplated's $4Solar Apocalypse $6Day:$Day - Regrow <> Dusk:On - Regrow <> Day:Off - Regrow <> Night:Off
Effects_Day#: is the effects loaded on that day. Days are loaded in order starting with 0 and ending with the current day, effects remain until changed.
- Day0Reset this is a shortcut for resetting all the settings to off. it sets all the following setting:
- Set <> Clear:Day # Clears Blocklist day - Set <> Clear:Night # Clears Blocklist Night - Set <> GrassDie:Off # starts grass dying - Set <> PlayerBurn:Off # burn players in day light - Set <> PlayerFreeze:0 # Freeze when light level is below x 0 is off - Set <> BreathPuff:Off # Breath Effect when near Freeze damage. - Set <> NightStorm:Off # Storms all night - Set <> StopWater:Off # stops water from flowing in the sun - Set <> BiomeChange:Off # switches biomes - Set <> NumOfChanges:0 # Number of blocks changed a per chunk Max 256 - Set <> SeaLevel:256 # lowers sea level to this number 256 is off - Set <> LavaBomb:Off # Activates random Lava Bombs - Set <> LightingBomb:Off # Activates random Lighting Bombs - Regrow <> Dusk:Off # Activates regrowth during dusk and dawn - Regrow <> Day:Off # Activates regrowth during the day - Regrow <> Night:Off # Activates regrowth during night - Set <> DayMultiplier:1.0 #Time Multiplier for Day - Set <> NightMultiplier:1.0 #Time Multiplier for Night - Set <> DuskMultiplier:1.0 #Time Multiplier for dawn and dusk
- Set <> DayMultiplier:1.0 This is the time Multiplier for the specified day a setting of 1.0 is normal Minecraft speed, a setting of 0.5 makes the sun/moon move half speed, 2.0 moves 2x as fast. A setting of 0 will cause the time to be skipped.
- Regrow <> Dusk:On This forces a temporary Off on most of the settings during the appointed times, and triggers the regrow system to start restore blocks from the _ApocRegrow world. When dusk-dawn , night or day end the normal destruction resumes.
- Yell <> The Solar Apocalypse has Started! This is a message send to all players in the world when the day is triggered.
- MOTD <> $aSplated's $4Solar Apocalypse $6Day:$Day this sets the servers MOTD if the /apocadmin MOTD true has been set. the "$" are replaced with minecraft color codes the "$Day" wild card will be replaced with the current day.
Thank you