SignEditor does what it says on the tin: allows you to edit your signs!

SignEditor can allow everyone to edit any signs they have access to!


To edit a sign, aim at the sign and type in:

/edit [line] [Text]


/edit 1 Hello

Results in the first line of the sign changing to hello.

You can also copy and paste entire signs with the copy and paste commands:

/edit copy
/edit paste

Important Note

Sign Editor calls BlockBreak, BlockPlace and SignChange events for every command executed. This means that any plugins that control placement or breaking of signs will have priority. For example, LogBlock will track all edits and WorldGuard can prevent changes. So can plugins like Lockette and ChestShop.


se.edit (Default: op)

This is the basic permission node, needed to edit any signs. Granting this allows users to edit any sign they can.

se.editCol (Default: op)

This allows players to add colours to their signs. Colours are added with the & followed by a colour code. &s can be entered by using the escape character \ (\&). \ can be entered by escaping a \ (

se.force (Default: op)

This permission node allows the player to force BlockBreak, BlockPlace and SignChange events to succeed even if another plugin cancels or modifies it. In order to use this, you must add an exclamation mark after the line number, i.e.:

/edit 2! lemons

You will get notified of any bypasses that are made.

se.dforce (Default: false)

This permission node allows you to skip the bukkit events entirely, allowing a change to a sign that would otherwise be blocked or cause it to break. This is useful when the force option still doesn't work.

The problem with a Double Force is that plugins do not receive any of the events, so if you have any plugins that rely on those things (i.e. LogBlock) then they will not work! Conversely, it can be used to bypass the limitations some plugins put in place.

To enact a Double Force you must have both the force and dforce permissions and you put two exclamation marks after the number, i.e.

/edit 2!! lemons

Video Example

Thanks to VariationVault for this video:

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  • Avatar of AylaAsperger AylaAsperger Apr 01, 2016 at 20:55 UTC - 0 likes

    This plugin is awesome. I did came across something odd/buggy: When I give the builders access to this command I also have to put the perm at the group for admins, it is no longer under the * from having access to everything.

    However, the buggy part of it is that I now keep getting the message "Sign change modfiied by plugin." in chat, which is very annoying. Removing the perms from pex also doesn't remove this message anymore! How can I get rid of this spam in my chat? Thx!

    Last edited Apr 01, 2016 by AylaAsperger
  • Avatar of Aberzhulan Aberzhulan Dec 10, 2015 at 10:01 UTC - 0 likes

    Just updated to v1.07 after having issues with colour codes not working correctly during edit. I tried to edit a sign to change the colour code and got this error: along with the sign being deleted. Actually, it happens when I try to do any sort of edit, copy, or paste.

    Last edited Dec 10, 2015 by Aberzhulan
  • Avatar of Redstonefreak589 Redstonefreak589 Feb 17, 2015 at 15:56 UTC - 0 likes

    @xiaobaiya: Go This is probably because the sign still treats it like text, if you are trying to edit colors, then it will change the colors once it's added to the sign, not before. If you want to have that functionality, then I suggest editing the NBTData.

  • Avatar of slyguy47 slyguy47 Jan 25, 2015 at 05:14 UTC - 0 likes

    It seems that the plugin has trouble telling which sign you're looking at. Often times it will edit a sign at eye level when I'm looking at the sign at foot level.

  • Avatar of xiaobaiya xiaobaiya Dec 17, 2014 at 11:33 UTC - 0 likes

    If I enter : "/edit 1 &11&22&33&44&55&66&77"
    Display: "Line is too long"

  • Avatar of ThoLav ThoLav Feb 27, 2014 at 07:31 UTC - 0 likes

    @meiamsome: Go


    I don't know, cause I don't use it anymore.

    If I had helped you, a like would be nice. Thank you.

    Have a nice day,

  • Avatar of meiamsome meiamsome Feb 27, 2014 at 00:04 UTC - 0 likes

    @ThoLav: Go

    Hey, this should be fixed in V 1.05! Give me a shout if you're still having issues!

    Always happy to help - Find me on skype (meiamsome), or email me ([email protected])

    My Website BFAK:90572719,d9330fb0de8099981f6a39b05cb302543c2546df8a04f9c921461969860e50bc

  • Avatar of meiamsome meiamsome Feb 22, 2014 at 18:02 UTC - 0 likes

    @ThoLav: Go

    Sorry for not responding, things have been a bit hectic - I'll see if I can look into this soon!

  • Avatar of superawesomeness superawesomeness Feb 15, 2014 at 04:11 UTC - 0 likes

    Great plugin, thanks!

  • Avatar of ThoLav ThoLav Dec 08, 2013 at 17:00 UTC - 0 likes


    we have a problem. We use SignEditor and also LWC. When someone tries to edit a protected sign, LWC protects the sign, but also deletes the entire text on that sign!

    I tested it with pex, lwc and signeditor, no other plugins else. Please fix that!


Date created
Dec 29, 2012
Last update
Aug 19, 2015
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
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