Working scarecrows!

With this plugin can players build own working scarecrows. How it works? When mobs went into configurable radius from scarecrow it will be teleported out.

English video by by damnnicholas:

German video (usage and configuration) - by luiluilui2

Commands and permissions:

/scarecrow radius <radius>Set radius of scarecrowe front of you.scarecrows.changeRadius
/scarecrow owner <player name>Set owner of scarecrowe front of you.scarecrows.changeOwner
-Build a scarecrow.scarecrows.create
-Destroy a scarecrow.scarecrows.remove


updatingTime: 160 //how often plugin push mobs out
ScarecrowsRadius: 18 //default scarecrow radius
  passive: true //teleporting passive mobs (pig, sheep...)
  hostile: true //teleporting hostie mobs (zombie, enderman...)
  other: false //teleporting other mobs (villager, snowman, iron golem...)

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of ThunderWaffeMC ThunderWaffeMC Jun 09, 2013 at 08:11 UTC - 0 likes

    Amazing plugin. Hopefully it can be updated to 1.5.2.

    MUOSU Community Server Network

  • Avatar of inik0 inik0 Sep 10, 2012 at 19:34 UTC - 0 likes

    @Antideath100: Go

    :D, I had that idea too, but I didn't add it to list (but you can make it in config v1.1+)


  • Avatar of Antideath100 Antideath100 Sep 09, 2012 at 07:38 UTC - 0 likes

    does it works for enderdragons?

  • Avatar of rotiripsnoc rotiripsnoc Sep 02, 2012 at 18:48 UTC - 0 likes

    Separate issue.

    This occurs in console once and a while ...

    13:36:40 [SEVERE] java.util.NoSuchElementException
    13:36:40 [SEVERE]       at org.bukkit.craftbukkit.util.UnsafeList$
    13:36:40 [SEVERE]       at java.util.AbstractCollection.toArray(
    13:36:40 [SEVERE]       at org.bukkit.craftbukkit.CraftChunk.getEntities(
    13:36:40 [SEVERE]       at me.ienze.Scarecrows.Scarecrows$
    13:36:40 [SEVERE]       at
    13:36:40 [SEVERE]       at

  • Avatar of rotiripsnoc rotiripsnoc Sep 02, 2012 at 18:09 UTC - 0 likes

    Great mod ! Especially since I have not seen any other physical mob control method. It lends a lot of realism to my RPG server

    I would like to make one request. We would like to have a different model so our cities do not have A: streets covered with scarecrows, or B: Scarecrows buried underground everywhere.

    We would prefer to see a config file, that lets us define how a scarecrow is built, so we could configure the materials and shape required to craft a Scarecrow.

    Right now we build a scarecrow, and bury it 4 blocks down, and place an obelisk on top of it as an indicator....

    Something like this perhaps ...

    Last edited Sep 02, 2012 by rotiripsnoc
  • Avatar of RiotShielder RiotShielder Aug 19, 2012 at 22:49 UTC - 0 likes

    It would be cooler if they ran out similar to when you attack a passive mob, it will run around in circles until it gets out of the scarecrows radius

  • Avatar of beastfeaster beastfeaster Aug 04, 2012 at 17:25 UTC - 0 likes

    i love this plugin so much! is it being updated for 1.3?

  • Avatar of inik0 inik0 Jul 03, 2012 at 13:15 UTC - 1 like

    @damnnicholas: Go

    Nice video (tutorial). I want to make video too, but you been faster... Can I add it to plugin page?

  • Avatar of damnnicholas damnnicholas Jul 03, 2012 at 12:05 UTC - 1 like

    Hey, i thought your plugin was pretty cool :) so i made a video showcase about it. Hope you like it!

    Link to video:

    Sup! I has a youtube channel and make bukkit-related videos and more! If you want your plugin featured, send me a request! Youtube Channel:

  • Avatar of antoinne30 antoinne30 Jul 03, 2012 at 11:18 UTC - 0 likes

    can u make it like not teleporting out but like they will be pushed out they cant enter or something or they walk away from the scarecrow would be more realistic ofcourse

    Last edited Jul 03, 2012 by antoinne30


Date created
Jul 02, 2012
Last update
Nov 16, 2012
Development stage
  • enUS
GNU General Public License version 2 (GPLv2)
Curse link
Recent files