Changelog

Planned Features:

  • Set core size based on core type
  • Suggestions?

Changelog:
Version 1.4.2

  • Updated for CraftBukkit 1.4.6

Version 1.4.0 (BETA)

  • Custom data values for blocks
  • Unique systems for each world (when using multi world plugins)

Version 1.3.0

  • Updated to support arbitrary world heights, configurable in server.properties.

Version 1.2.5

  • Bug fix: Monsters were sometimes spawning even when disableMonsters was set to true, this should not happen anymore.

Version 1.2.4

  • Bug fix: bedrock floor will no longer show up with floorHeight > 0 unless bedrock is set to true in the config.

Version 1.2.3

  • Updated /pltp command to send you to the spawnpoint of World 0 (which is usually the main world) when you're in the Planetoids world.

Version 1.2.2

  • Updated for Minecraft 1.2.3

Version 1.2.1

  • Lowered system size from 100x100 chunks to 50x50 chunks
  • Lowered default density to 750 to match new system size
  • Confirmed works in Minecraft Beta 1.7.2

Version 1.2.0

  • Fixed bug where sometimes chunks at borders between systems would be empty
  • Lowered default density from 15000 to 2000. This should speed up the generator for those of you flying around ;)
  • Changed the way cores are generated so they're more round
  • Added option to disable monsters and/or animals in the Planetoids world

Version 1.1.0

  • Config now uses yml and is easier to read
  • Generated "systems" are saved so changes to config/code won't mess up existing world
  • Probably last release before integration into StyxSpace UPDATE: I will continue to maintain Planetoids outside of StyxSpace

Version 1.0.1

  • Fixed bug when using custom world name

Version 1.0.0

  • Release