Parkour v3.4


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13/04/2016 - Made loads of good progress recently, things are starting to come together and I'm getting closer to a release. If you haven't already, feel free to check out my GitHub for the plugin, to see the progress I've made and what remains to complete. An end-to-end may be possible soon, I'll keep you updated. -A5H73Y


  • Constant development
  • Create Unlimited courses using a simple command
  • Create Unlimited checkpoints throughout the course
  • Place custom Parkour blocks to maximize fun
  • Fully sign compatible
  • Easy to use Commands
  • Neat and understandable config
  • Lots of Effects to apply during the course
  • Parkour will store the time and deaths accumulated
  • Fully working Leaderboards
  • Economy & BarAPI support
  • Pressureplate checkpoints
  • Find what course your friend is on or invite them to yours
  • Constant message updates and feedback.
  • Helpful error messages and catches
  • Fun minigame that works on all servers
  • Fully working MySQL system
  • Update checker
  • Friendly and helpful creator

Video Tutorial

Request / Report

Before you leave a comment, if it comes under a bug or a request. Please use the feature below, it makes it easier to read and manage for me.


Need help with my plugin? Check the comments / forum to make sure that your question hasn't already been answered. If not, feel free to drop me a Private message on here, or add me on Skype: iA5H73Y

Parkour Servers

If you want to try Parkour out before you install it, search my list of servers that proudly use my plugin. When you are happy, install the plugin and leave your server as a comment and it will be added after I confirm you are using it :)



Anonymous usage statistics are collected using MCStats, If you wish to opt out of MCStats metrics collection, edit plugins/PluginMetrics/config.yml and change opt-out: false to true.


This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'CheckForUpdates' to false in the config.yml file.

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  • Avatar of A5H73Y A5H73Y Oct 12, 2016 at 18:25 UTC - 0 likes

    @stockholmgaming: Go

    Hello, yeah if you grab one of the dev builds from the website it should work on any latest versions of bukkit. I've tried to make it as future proof as possible :)

    BFAK:A5H73Y,90597204,65f9a3806fffa7ee07b0757cf891921cd6b4528053669466eed83a7dcb11f8bc Check out my plugins: Parkour | NoSwear | Carz

  • Avatar of stockholmgaming stockholmgaming Oct 12, 2016 at 12:06 UTC - 0 likes

    Hi, does this work with 1.10? If it doesn't I can surely by now say there are currently no good multi-course plugin out there :P

  • Avatar of A5H73Y A5H73Y Oct 05, 2016 at 18:18 UTC - 0 likes

    I've updated the link to use the new hosting / domain.

    Clearly the free stuff wasn't good enough!

  • Avatar of A5H73Y A5H73Y Sep 29, 2016 at 15:01 UTC - 0 likes

    @c0wg0d: Go

    Hello, thank you for expressing such positive interest! :)

    I would appreciate that greatly, Parkour 4.0 offers to fix everything that was wrong with <= 3.7 (performance being the main one) and I hope everyone enjoys the update.

    If you would like to discuss this further, please add me on skype: iA5H73Y. Thank you.

  • Avatar of c0wg0d c0wg0d Sep 28, 2016 at 16:50 UTC - 0 likes

    I already posted this on the Spigot forums, but I'll post here too.

    I am incredibly excited to see you working on an update for this plugin! We have over 250 courses on our server, and I would love to have some bug fixes and new features added! I'm not all that interested in testing alpha development versions, but I would be more than happy to give detailed bug reports once the plugin is in a more stable "beta" state. Our server is aimed at children, so they WILL find ways to break your plugin. :)

  • Avatar of A5H73Y A5H73Y Sep 01, 2016 at 15:12 UTC - 0 likes

    Hey everyone, quick update.

    I've created a quick website to essentially manage my Parkour 4.0 development builds, if you have any suggestions / improvements then please comment them here, thank you.

    Last edited Sep 01, 2016 by A5H73Y
  • Avatar of A5H73Y A5H73Y Sep 01, 2016 at 08:27 UTC - 0 likes

    @lazarus618: Go

    The version provided was actually an accident, it was supposed to be a working 3.7 version. Unfortunately the Parkour 4.0 version provided is very outdated and doesn't include a deathblock.

    @Clqrity: Go

    The "/pa cmds" hasn't been updated at all for Parkour 4.0 until I'm confident that the commands development has finished and nothing is going to change. The command has changed to "/pa setfinish" and a corresponding "/pa ready".

    Thank you for the suggestion, I will be using "/pa firstreward" :)

  • Avatar of Clqrity Clqrity Aug 31, 2016 at 21:28 UTC - 0 likes


    I'm trying to make a parkour stage, and so far this is working great. I'm using the 1.9 version. Whenever I go to do ./pa finish, it says "Unknown Command" and tells me to do ./pa cmds, even though in ./pa cmds it says ./pa finish is available. Any suggestions?

    "the command is "/pa rewardonetime (course)", although this is prone to change if I think of a better name for it :P" and just an idea, perhaps ./pa initialreward or ./pa firstreward?

  • Avatar of lazarus618 lazarus618 Aug 28, 2016 at 18:40 UTC - 0 likes

    I'm using the 1.9 version and It works great, but which block is the death block?

  • Avatar of A5H73Y A5H73Y Aug 21, 2016 at 17:25 UTC - 0 likes

    @jeppepeppe55: Go

    Hello, this was a regularly requested feature and I'm happy to say it's included in 4.0 thanks to the new leaderboard system. At the moment I've got it so it will only reward you once on your first completion, but I will look into giving them a default prize after they've got the main prize.

    If you have got a recent dev build from myself, the command is "/pa rewardonetime (course)", although this is prone to change if I think of a better name for it :P

    Hope this helps.

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Date created
Jul 30, 2012
Last update
Nov 08, 2015
Development stage
  • enUS
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