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This Plugin is Inactive, if you need a newer Version look at OreRespawn 2 from Borlea. A thanks to him that he takes the time to Update my old plugin since i dont have the time for it anymore.

This plugin Respawns the Ore that the Players harvest withhin a in the Config defined range in a Cave.

Source Code


  • Respawn Ore in a defined range
  • Check hight to Spawn Ore in the right Area
  • Blacklisting player placed stones in SQLite for anticheat
  • Region Support (Needs WorldEdit)
  • Permission Support


  configVersion: '0.6' //Do not Change!
    default: //Worldname
      enabled: 'true' //Is enabled in this World (true/false)
      regionMode: 'true' //Region Mode enable (true/false) [Needs WorldEdit]
      coal: //Settings for This ore
        maxDistance: '50' //Sets ores Max Distance. 0 is Disabled Spawning
        respawnDelayInSec: '50' //Sets ore Spawndelay


orerespawn [General command /ores]
orerespawn.maxdistance [/ores maxdistance <world> <ore> <number>]- Sets the Maxdistance. 0 Disables Orerespawning of the ore.
orerespawn.respawn [/ores spawnnow] - Respawns all Quied Ore
orerespawn.world [/ores world <wolrdname> <enable/disable>] - Sets the plugin for World en or disabled. After this Restart is needed.
orerespawn.log.show [/ores log show] - Shows the Ore Mined since last Log Clearing
orerespawn.log.clear [/ores log clear] - Clears the Ore log
orerespawn.region.list [/ores region list] - Lists all Regions
orerespawn.region.create [/ores region create <name>] - Creates new Region, needs Selection with WorldEdit
orerespawn.region.delete [/ores region delete <name>] - Deletes a Region


Version 0.9

  • Fixed World Enabling Issue

Version 0,8

  • Make Compatible to Bukkit 1.2.3 R0.1
  • WorldEdit not longer Optional because of some Bug issues

Version 0.7

  • Make Compatible to Bukkit 1.1 R3
  • Fixes some Issue in Deleting Region

Version 0.6

  • Workable for MC 1.0.0
  • Added Region Support

Version 0.5

  • Added Settings for each Ore in ech world
  • Disable oreRespawn for a Ore (set Distance to 0)
  • fixed Some bugs
  • make it work for MC1.5

Version 0.4

  • added Commands with Permission Support
  • fixed some bugs

Version 0.3

  • added delay function and new option in config
  • fixed some bugs

Version 0.2

  • added blacklisting player placed stones in a SQLite Database

Version 0.1

  • Releasing the Plugin

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  • Avatar of kylexdd kylexdd Mar 20, 2012 at 15:48 UTC - 0 likes

    Can you just make a simple tutorial .....

    This plugin still no work on my 1.2.3 - R0.2 server

    Why i can't see any log , but data.db still growing up...
    And i still can not respawn any ores.......even if i type command
    I sure i have create the region =[

    Sorry for my bad English....

    Last edited Mar 20, 2012 by kylexdd
  • Avatar of SvenBrnn SvenBrnn Mar 20, 2012 at 15:31 UTC - 0 likes

    @fengchiu1997: Go

    the Plugin doest Accept commands from Console.

  • Avatar of fengchiu1997 fengchiu1997 Mar 20, 2012 at 11:47 UTC - 0 likes

    why does all the commands reply /ores? even when typed in the console, it replies "[info] /ores"

  • Avatar of SvenBrnn SvenBrnn Mar 19, 2012 at 11:01 UTC - 0 likes

    @sirsavary: Go

    Hm... looked over the code again, seems that you are right it looks as i have removed a line on changing the configs code. I will fix it as soon as posible und Upload a new Version. Thanks for your Info.

    PS: Why do you Decombile my code when it is Open source: https://github.com/SvenBrnn/oreRespawn/ :)

  • Avatar of sirsavary sirsavary Mar 16, 2012 at 16:50 UTC - 0 likes


    This plugin is broken, at first I thought I was using it wrong but upon decompiling I found that your missing the code to add enabled worlds to the list of enabled worlds, completely stopping the plugin from working.


  • Avatar of SvenBrnn SvenBrnn Mar 13, 2012 at 19:45 UTC - 0 likes

    @hgt3345: Go

    If you want to get ores placed by you to respawn you have to edit the blacklist file with an SQLLite editor. Ore that was placed by an player will never respawn because of the Blacklisting

  • Avatar of hgt3345 hgt3345 Mar 13, 2012 at 15:22 UTC - 0 likes

    @SvenBrnn: Go

    I guess i forgot that ores have a maximum spawn height, but that should not matter if i pre-placed the ore ? im still trying to make an area to have a mine, this time at lvl's 8-14, only natural ore and when i do /ores region i get a msg saying /ores back, nothing in console and nothing happens

    kinda really want this :) the idea of respawning ore is awesome

    'Its easier to know where you are going, when you know where you have been' -Eli Wallice

  • Avatar of SvenBrnn SvenBrnn Mar 12, 2012 at 09:35 UTC - 0 likes

    @Guarana_SUI: Go

    I will show if i can do Something of your Imagine when i have time. The problem is that im currently have to work very much and when i have time i Currently work most the time at my other Plugin, thats much complexer then this one :)

    @Someguy9999: Go

    I think i will do something that when the plugin is in Regionsmode the minhight of ores will be ignored. This should help fixing issues that some ore will not respawn.

  • Avatar of Someguy9999 Someguy9999 Mar 11, 2012 at 23:04 UTC - 0 likes

    I love this plugin, but for some reason when I create a region then mine inside it, it doesn't show up in the Log. Am I doing something wrong? or is it the plugin? or is it something else? I have worldedit installed and working and the OreRespawn is working as well. I feel like the biggest noob. :)

  • Avatar of Guarana_SUI Guarana_SUI Mar 11, 2012 at 22:09 UTC - 0 likes

    First of all. very good plugin!

    May i give you a few suggestions to improve the potential.

    1. Could you add the abbility for other blocks? (i know the nam is OreRespawn) but it would be very helpful if we could add things like sugercane or pumpkins or maybe Glowstone to the Respawn list. Or maby someone wants to make a Wood farmig area so the respawn of Wood would be nice.

    2. The abbility to activate a simple mode: where the markt blocks just respawn exactly at the position where they were and independent in wich height level. (or just tell us how we do it with your configs :3*

    3. Random and independently respawndely for diffrent blocks Config Example: wood respawnDelayInSecmin: 50 respawnDelayInSecmax: 100

    ironore respawnDelayInSecmin: 20 respawnDelayInSecmax: 200

    so the wood blocks respawns within 50-100sec and the ironore independently within 20-200sec

    I hope you understand my bad english ;)

    Greetings from switzerland


    Related ticket: #7


Date created
Nov 22, 2011
Last update
Mar 19, 2012
Development stage
  • enUS
GNU General Public License version 2 (GPLv2)
Recent files



Required dependency