MV2 Logo

Multiverse 2 Logo

Multiverse Core Resources:

Latest Awesome Build is 2.4-AB (This is super old, try the beta!)

Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff.
Use them at your own risk.

About MV2

Multiverse was created at the dawn of Bukkit multiworld support. It has since then grown into a complete world management solution including special treatment of your nether worlds with Multiverse NetherPortals

In the second delivery of Multiverse, we've broken it up into several smaller plugins that are each feature packed but not bloated! Multiverse provides the easiest to use world management solution for your Minecraft server, big or small, and with great addons like Portals and NetherPortals, what's not to love!

Multiverse is back, and works for the latest server build! Is your server, a Multiverse?

MV2 Core Features

Information Collection

To see what information this plugin may collect and send out from your server click here

What is an Awesome Build?

You can think of this like Bukkit's RB system, but we don't want to create confusion, so instead of calling ours a Recommended Build also, we're going with "Awesome Build" or AB. Awesome Builds are ones that we've put some more testing into, and should be very stable. Unfortunately, due to lack of developers able to work on the Multiverse suite, and the inability to achieve the normal Awesome Build quality level, we have discontinued our Awesome Builds until further notice. Our beta builds available on this site are fairly stable so don't disregard them!

Looking for plugins per world? Solution

Full Multiverse Tutorial

Per world chat

Is Multiverse Missing that little something that you need?

Ask us! Or better yet, hop on our IRC (#multiverse) and tell us that you'd like to fork us and add a feature! You can of course do this without consulting us, but we cannot accept pull requests that will break Multiverse for the rest of our users! Don't go write your own World Management plugin, join the team and submit a pull request

Want your plugin to use the Multiverse API

See the JavaDocs!

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  • Avatar of BehindTheMatrix BehindTheMatrix Mar 23, 2012 at 08:38 UTC - 0 likes

    @BehindTheMatrix: Go

    now it works. Was a bukkit issue.

  • Avatar of demenius666 demenius666 Mar 23, 2012 at 01:54 UTC - 0 likes

    Just wondering when you have the portals charge money can you make it so it asks if you want to enter the portal for the designated price. And also when you are charged, where does the money go?

  • Avatar of BehindTheMatrix BehindTheMatrix Mar 22, 2012 at 22:56 UTC - 0 likes

    Its not working with 1.2.4. If plugin is loaded noone can connect, (Can't reach the server) If I unload the plugin it works but no multiworld supoort.. :(

  • Avatar of Hydroblue Hydroblue Mar 22, 2012 at 14:28 UTC - 0 likes

    @kaner47: Go You are using 1.1 version Multiverse 2.3

    Go here to get Multiverse 2.4 (latest dev builds are 1.2.3 compatible)

    Then press: Multiverse-Core-2.4.jar

  • Avatar of kaner47 kaner47 Mar 22, 2012 at 11:52 UTC - 0 likes

    error please help

    06:49:12 [SEVERE] Error occurred while enabling Multiverse-Core v2.3-AB (Is it up to date?) java.lang.NoSuchMethodError: org.bukkit.plugin.PluginDescriptionFile.getAuthors()Ljava/util/ArrayList; at com.onarandombox.MultiverseCore.MultiverseCore.getAuthors( at com.onarandombox.MultiverseCore.MultiverseCore.onEnable( at at at org.bukkit.plugin.SimplePluginManager.enablePlugin( at org.bukkit.craftbukkit.CraftServer.loadPlugin( at org.bukkit.craftbukkit.CraftServer.enablePlugins( at org.bukkit.craftbukkit.CraftServer.reload( at org.bukkit.Bukkit.reload( at org.bukkit.command.defaults.ReloadCommand.execute( at org.bukkit.command.SimpleCommandMap.dispatch( at org.bukkit.craftbukkit.CraftServer.dispatchCommand( at org.bukkit.craftbukkit.CraftServer.dispatchServerCommand( at net.minecraft.server.MinecraftServer.b( at net.minecraft.server.MinecraftServer.w( at at

  • Avatar of josip1 josip1 Mar 22, 2012 at 11:11 UTC - 0 likes

    How do I change what world people spawn in when they first log into the server?

  • Avatar of Zeon0909 Zeon0909 Mar 22, 2012 at 10:24 UTC - 0 likes


    Im wondering, is it possible to install mods on a bukkit server using multiverse so that they just affect a single world?

    For example, i'd like to have buildcraft on a server i play on with friends, however they dont want to have to install the client side parts.

    So is it possible for me to have a buildcraft world with everything installed, and they can have the normal world with no buildcraft and still be able to get on the server?

    Thanks, Z

  • Avatar of bladedpenguin bladedpenguin Mar 22, 2012 at 04:08 UTC - 0 likes

    The very first thing that happens when I load up multiverse and type /mv

    org.bukkit.command.CommandException: Unhandled exception executing command 'mv' in plugin Multiverse-Core v2.3-AB at org.bukkit.command.PluginCommand.execute( at org.bukkit.command.SimpleCommandMap.dispatch( at org.bukkit.craftbukkit.CraftServer.dispatchCommand( at net.minecraft.server.NetServerHandler.handleCommand( at at net.minecraft.server.NetServerHandler.a( at lishid.orebfuscator.hook.NetServerHandlerProxy.a( at net.minecraft.server.Packet3Chat.handle( at net.minecraft.server.NetworkManager.b( at net.minecraft.server.NetServerHandler.a( at lishid.orebfuscator.hook.NetServerHandlerProxy.a( at net.minecraft.server.NetworkListenThread.a( at net.minecraft.server.MinecraftServer.w( at at Caused by: java.lang.NullPointerException at com.onarandombox.MultiverseCore.MultiverseCore.onCommand( at org.bukkit.command.PluginCommand.execute( ... 14 more

    Last edited Mar 22, 2012 by bladedpenguin

  • Avatar of lifewater lifewater Mar 22, 2012 at 01:15 UTC - 0 likes

    Experiencing a conflict with Multiverse-Core2 conflicting with the /home command from MultiHome. Anyone encounter this and find a solution? Getting permissions errors.

    Last edited Mar 22, 2012 by lifewater
  • Avatar of hgt3345 hgt3345 Mar 21, 2012 at 13:19 UTC - 0 likes

    I have a quick question: if i have world1 where i want group1 to have creative permissions, but when they go back to world2, they are forced to go back to survival with separate inventories ? and group2 cant enter creative in world1 and wont have an inv change ?

    is this it possible to set up something like this ?

    'Its easier to know where you are going, when you know where you have been' -Eli Wallice