Version: 1.4.0a
Stage: Development


Download Latest Dev Build.


The only way right now to upgrade is to delete the Mobifier plugin folder.

  • Versions BEFORE 1.4.0a | Need to be upgraded if using version 1.4.0a
  • Versions BEFORE 1.1.9a | Need to be upgraded if using version 1.1.9a
  • Versions BEFORE 1.1.0a | Need to be upgraded if using version 1.1.0a
  • Versions BEFORE 1.0.4a | Need to be upgraded if using version 1.0.4a


this plugin is in its "Development Stage" still. So acknowledge that this plugin is not finished. You can still use the plugin though to help me find bugs and let me know what features you guys want to see.


Adjustable spawn rates for mobs.
Control mobs with per-world support.
Change attributes of mobs.
Much more to come...
Not interested in what you see?
Click here to view the whole configuration file and see all of the things you can do!


You MUST have Vault installed and working on your server for this plugin to work.


Mobifier offers complete control over all mobs in your server and supports per-world support that allows you to change every aspect of mobs in each world. Tired of using a plugin that is hard to use, no commands, hard to understand configs, and just plain doesn't work out how you want it to? look no further! Mobifier takes the idea of AdvancedMobs(back in the day) and MonsterApocolypse and squishes them together with user friendly configs and commands.


/mf OR /mobifier | shows info and commands.
/mf reload <world:allworlds> | reloads the config for "world" or all worlds

Configuration Help < Click Here to see configuration with comments.


- mobifier.reload
allows the user to access help
allows the user to reload "world" or all worlds(adding support for each world soon)

Future Ideas

too many to list :D

Bug/Error/Improvement ideas

Please use the "Ticket" function that is right next to the download link. Do not leave a comment please.

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  • Avatar of Clinot Clinot Feb 22, 2013 at 19:48 UTC - 0 likes

    Could you update this to 1.4.7, it works grate except for sending the mob death event.

  • Avatar of Michal3333 Michal3333 Aug 31, 2012 at 13:57 UTC - 0 likes

    @GameAnarchy: Go

    Hi, I have the same problem, this massage i get everytime when I use TNT. Try to explode 100 TNT + in one time = server is down. Can I fix it ?

  • Avatar of HavenOfKairos HavenOfKairos Aug 05, 2012 at 20:33 UTC - 0 likes

    Thanks so much for this plugin.

  • Avatar of GameAnarchy GameAnarchy Jul 02, 2012 at 17:21 UTC - 0 likes

    12:15:36 CONSOLE: [SEVERE] Could not pass event EntityDamageByEntityEvent to Mobifier

    That keeps spamming my console. And will crash the server. It seems I cant figure out why.

  • Avatar of MineCraftMyph MineCraftMyph Jun 14, 2012 at 20:59 UTC - 0 likes

    It would be nice to see an Economy Support (iConomy)

    XP: 12
    Money: 10.46-20.
    - RAW_BEEF:0:2:18
    - RAW_BEEF:0:1:20
    - RAW_CHICKEN:0:1:16
    - RAW_FISH:0:1:16

    And the Creepers still drop 100%
    + when using /Butcher with essentials, it goes BOOM!

  • Avatar of Zelly012 Zelly012 May 22, 2012 at 18:42 UTC - 0 likes

    @MineCraftMyph: Go

    I Also am having creepers dropping 100%

    My other mobs are set up same as creeper and they work fine.

  • Avatar of MineCraftMyph MineCraftMyph May 14, 2012 at 15:01 UTC - 0 likes

    EDIT: Creepers Drops is 100%, Can you see whats going wrong? And when will the New Mob on Death/No Explosions get active? Thanks So basicly when someone kills a creeper or when I use /butcher, the creepers ALWAYS DROP a Iron Ingot and Gold Ingot. See anything wrong?

    • CREEPER:
    • XP: 6
    • Drops:
    • - IRON_INGOT:0:1:6 -
    • - GOLD_INGOT:0:1:2
    • override drops: true
    • override dropped xp: true
    • explode on death: true
    • death explosion causes fire: false
    • explosion radius: 3.75
    • explosion does block damage: false
    • explosion does player damage: true
    • spawn new mob on death: true
    • death spawn mob: CHARGED_CREEPER
    • death spawn max count: 1
    • death spawn min count: 1
    • death spawn chance: 2.5
    Last edited May 14, 2012 by MineCraftMyph
  • Avatar of DeadlyScone DeadlyScone May 14, 2012 at 14:16 UTC - 0 likes

    @EMOberger: Go

    yes. If you are aiming to just change the creeper, then make sure to leave the rest of the mobs alone seeing is how all their default minecraft values are already implemented for you into the default config values.

  • Avatar of EMOberger EMOberger May 14, 2012 at 08:39 UTC - 0 likes

    If this is my config will ONLY the creeper be modified? meaning all other mobs will be normal?

    Natural Spawn Properties:
      Natural Spawn Override: true
      Natural Animal Spawn Rate: 400
      Natural Monster Spawn Rate: 1
        Spawn: true
        SpawnAmount: 1
        SpawnChance: 10.0
        Health: 20
        Damage: 49
        SpawnInstead: none

  • Avatar of DeadlyScone DeadlyScone May 13, 2012 at 17:08 UTC - 0 likes

    @MineCraftMyph: Go

    yes, for items you want that are default such as music discs or ingots it would be 0. However like wool the damage can be 0-15 15 being black 9 being blue ect


Date created
Apr 27, 2012
Last update
May 10, 2012
Development stage
  • enUS
Common Development and Distribution License (CDDL)
Recent files