About the plugin:



tl;dr, MobAge gets rid of inactive mobs and animals, via a nifty Bukkit method... With options!


A summary

Have you been wanting to limit the number of mobs on your server? Have you been doing just that, but found that they all spread out and never despawn? Or maybe you just need mobs to spawn close to each player, and not just every where possible?
Well I hate selling my plugin like that, but MobAge is your plugin! :D
So anyways, MobAge is a plugin that is designed to remove stray mobs that are impossibru find. The plugin adds 'age' to each animal and monster on the server. If a mob is not interacted with, it gets 'older' and older until it de-spawns. The plugin also will limit the number of mobs you want on the server, allowing you to use mobs in a different way for RPG and Adventure servers.


  • Mobs only spawn within a configurable radius around one of any online players.
  • MobAge checks for old mobs every 10 server ticks by default (configurable)
  • ↑ Players, tamed mobs, and EnderDragons are exempt from this. They won't despawn.
  • The age limit is defined in the config by server ticks
  • A Mob's age can be reset if:
    • A player makes any movement within their chunk
    • The mob takes any damage
    • The mob is targeted, or targets something
    • The mob becomes tamed
    • The mob interacts with something
      As soon as their age is reset though, it starts adding up again.

How to use:

  • /mobage - view help
  • Permissions:
    • mobage.*
    • mobage.reload
    • mobage.config

If you're having trouble testing this, or it seems like it isn't working turn the Debug option on in the config! TIME FORMAT IS IN TICKS. 20 ticks= 1 second

How the config for MobAge works:

"Age check delay": This is how often the plugin should check for 'old' mobs to kill. 
      Be cautious with this. Small changes...
"Age limit": This is limit of age (in ticks) that a mob can have. 
      Remember that their age is reset via a number of ways
"Mob limit": How many mobs are allowed. 0 means no limit
"Active radius": This is the radius (in blocks) around each player that is considered "inhabited".


- Development build
- Download page
- Original Request


_._._._._._acuddlyheadcrab's plugins


Can this page be improved? Just comment like, "Improvements: I think blah blah, herp derp"

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  • Avatar of sheepwool7 sheepwool7 Jul 02, 2012 at 21:16 UTC - 0 likes

    Hahahaha I like that edit :P


  • Avatar of marubal21 marubal21 Jun 14, 2012 at 15:19 UTC - 0 likes

    How does this plugin work with farms, I ask because I have cow, sheep, and chicken pens. Would they be removed as well?

  • Avatar of wkera wkera May 27, 2012 at 11:31 UTC - 0 likes


  • Avatar of acuddlyheadcrab acuddlyheadcrab May 14, 2012 at 07:13 UTC - 0 likes

    @deleted_7536780: Go

    I'm sorry T~T. I've been very busy with other plugins but at least I know this plugin needs to be updated. I'm going to remake it from scratch sometime soon.

    EDIT: Dick.

    Last edited May 14, 2012 by acuddlyheadcrab


  • Avatar of deleted_7536780 deleted_7536780 May 13, 2012 at 23:42 UTC - 0 likes

    Just causes MASSIVE lag and stops all mobs from spawning.... useless.

  • Avatar of groszyk groszyk Apr 30, 2012 at 05:47 UTC - 0 likes

    "mobs that are impossibru find" Haha. Nice plugin.

  • Avatar of dornalmidian dornalmidian Apr 15, 2012 at 14:43 UTC - 0 likes

    @acuddlyheadcrab: Go

    Well this plugin is a must-have.

  • Avatar of acuddlyheadcrab acuddlyheadcrab Apr 09, 2012 at 06:16 UTC - 0 likes

    That's a lot of downloads. I never thought this plugin would be seen this much!

  • Avatar of acuddlyheadcrab acuddlyheadcrab Apr 06, 2012 at 00:46 UTC - 0 likes

    @mantegudo: Go

    You can try the debug on_spawn to be sure if it's broken or not!

    If it doesn't print

    entity+" is not on the whitelist!"

    , then it probably is something else.

    I've also noticed some strange performance in my latest version of the plugin (updates on github), so it could be that.

  • Avatar of mantegudo mantegudo Apr 05, 2012 at 20:34 UTC - 0 likes

    @acuddlyheadcrab: Go

    I don't think whitelist is working! I need to spawn animals, for example: Pigs, using a spawn egg but MobAge won't let me to even if it's not set to age on whitelist file :(.


    Brazilian Proudly!


Date created
Dec 11, 2011
Last update
Apr 02, 2012
Development stage
BSD License
Curse link
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