Mob Inventory

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Mob Inventory - A easy configurable and light weight Plugin to adjust the Monster inventories

This plugin will allow you to edit the Inventory for every Monster (1.3.2) and add items which they can drop with a percentage

(all chances should be 100% or 1000% together nothing like 150%)

you can use floats like 0.010% as percentage

you can edit how many stacks they drop and how many items per stack can drop

Download:

Mob Inventory v1.4

Important!!!

In the SpiderInv i made a Syntax mistake. change the ":" form chance under Spider eye to ";"

This build should run with 1.4.2 but it is not tested

Requires:

- For money it need Vault

Add a Monster

You need to add this in you MobList.yml:

Entity;EntityName
Inventory;InventoryName

an option but not needed:

 Max amount of dropped stacks; <- Is improtant else this part get´s ignored
1;90% <- How many Stacks it is only one with 90% chance
2;10% <- Two with 10% chance
 : <- Important to end this part

Add a inventory

You need a yml File the name doesn´t matter and add this:

ItemID;ItemID/PackageName
            //When you want that he drops nothing write here "null"
chance;Chance for this item to get dropped(must end with an "%")
           // Should be 100% with all other Items in the inventory

an option but not needed:

 Max amount of dropped items; <- Is improtant else this part get´s ignored
1;90% <- How many item the stack contains here it is only 1 for 90%
2;10% <- Two with 10% chance
 : <- Important to end this part

Add a package

You create a new .yml file in the package Folder , the name doesn't matter, then you can do it like in a Inventory. Add some like:

ItemID;ItemID // When you want that it drops nothing write here "null"
chance;Chance for this item to get dropped (must end with an "%") 
           // Should be 100% with all other Items in the package

Then you only need to add the package name in a inventory like:

ItemID;PackageTest
chance;70%

and then it will take a random Item out of the package (the Item with the highst percentage has the best chance to get dropped)

Add Money

You can add "Money" as ItemID in inventories or packages

ItemID;Money
chance;40%

with:

Max amount of dropped items;
20;20%
30.50;20%
10;40%
 :

You can control the amount of Money you can earn

Command:

/miReload <- Reload the Configs

In planing:

-Make it possible to change the "You get xx$" message

I hope you enjoy this plugin, if you have any questions feel free to ask! Sorry for my bad english :)


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About This Project

  • Project ID
    46472
  • Created
    Oct 27, 2012
  • Last Released File
    Never
  • Total Downloads
    2,069
  • License

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