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With "Login" user can access to a server by identifying their credentials. You can use this plugin for best protection of player's account


  • Login manager
  • database (sqlite or mysql)
  • Customizable


<Download link removed by H31IX - no offsite downloads allowed>

Commands & features & Permissions & configure "Config.yml"

For more info: http://www.consolepk.altervista.org/page.php?19



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  • Avatar of re4397 re4397 Jan 21, 2012 at 21:21 UTC - 0 likes

    But this plugin is good. Better than authme. Thank you

  • Avatar of re4397 re4397 Jan 21, 2012 at 21:03 UTC - 0 likes

    When a player try connect with same name of player connected, the player connected "LOCK".

  • Avatar of Hoot215 Hoot215 Jan 21, 2012 at 19:14 UTC - 0 likes

    I can't wait to see where this plugin goes. Some suggestions that I personally think would make this plugin better:

    • Not allowing players to move if they're not logged in (If it doesn't do that already)
    • Remove inventory on logout and give it back on login (Again, if it doesn't do that already)
    • Enchantment support for removing inventory (AuthDB doesn't do this yet, all enchantments are lost when you log back in)
    • Admin commands to manage accounts, such as:
      • /loginadmin changepassword <user> <password>
      • /loginadmin deluser <user>
      • /loginadmin adduser <user> [password]

    This plugin seems great so far, though.

    'My plan was to drop some kittens into the siege, and have my dwarves freefall into battle, landing on top of the kittens. The plan was kinda dumb, though, because the kittens were standing on grates, and the goblins killed them with arrows just as I was releasing the freefalling dwarves. So the dwarves weren't able to land on kittens and just fell and died.'

    BTC: 19EB3ssucDyBiqVHqKhY71Kopt6CT3VEyM


Date created
Jan 21, 2012
Last update
Jan 21, 2012
Development stage
Freeware license