Infernal Mobs

Infernal Mobs Logo

Infernal Mobs

Infernal Mobs

Features

Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.

A picture of an Infernal Spider:
http://i784.photobucket.com/albums/yy127/Elimiator/spider_zps29711e26.png

A picture of an Infernal Chicken with the boss bar:
http://i784.photobucket.com/albums/yy127/Elimiator/boss_bar_chicken_zps447c5cf5.png

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Powers

Poisonous: Gives player the poison effect.
Armoured: Give mobs full diamond armour or a resistance effect.
Blinding: Gives player the blindness effect.
Withering: Gives player the withering effect.
Tosser: Tosses the player around.
Thief: Steals the item the player is holding.
Quicksand: Gives player the slowness effect.
Bullwark: Takes less damage.
Rust: Damages the tool the player is holding.
Sapper: Gives player the hunger effect.
1up: Has 2 lives.
Cloaked: Is invisible.
Ender: Can teleport.
Ghastly: Shoots fireballs.
Lifesteal: Gets health from damaging player.
Sprint: Can go fast.
Storm: Strikes the player with lightning.
Webber: Makes a web at the players feet.
Vengeance: Gives damage from being hit.
Weakness: Gives player the weakness effect.
Berserk: Damages the player more, but takes damage from attacking.
Explode: Explodes on death.
Potions: Throws harmful potions at the player.
Mama: Has a slim chance to spawn three babies of its type.
Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
Archer: Randomly shoots a volley of arrows at player.
Necromancer: Shoots wither skulls.
Firework: Fireworks explode from mob when hit.
Gravity: Levitates the player for a while.
Flying: Mob can fly.
Mounted: Riding on another mob.
Morph: Can infrequently morph into another infernal mob.
Ghost: On death a ghost is spawned.
Confusing: Gives player the confusion effect.

Loot:
The download comes with 100+ predefined loot drops, but there are so many options to define and create your own loot, that this plugin may as well be a loot drops plugin!

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Magic

You can make Infernal Mobs drop magic staffs by installing my plugin WizardlyMagic.

Then copy the contents of this paste-bin to the bottom of your loot file.
If you modified your loot file, or have an old version, you may need to edit the index numbers.

Then reload your loot file with /im reload, then the staffs should drop!

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Commands

/im help

/im reload

/im info

/im getloot <index>

/im spawn <mobname> <ability1> <ability2> <ability3> ...

/im cspawn <mob> <world> <x> <y> <z> <ability1> <ability2> ...

/im abilities

/im showAbilities

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Permissions

Permission to use the commands:

"infernal_mobs.commands"

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Installation

Configuration

FAQ

Loot creation info.

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Media

An animation about an Infernal Zombie:

A plugin spotlight:

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Incompatibilities

There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.

Known incompatible plugins:
- LeveledMobs v15.0
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lagg when combined with IM (if you have IM score-boards enabled).

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DEV Build:

Has not been approved by Bukkit, use at your own risk:
http://www.mediafire.com/download/67s7q3i35umygtx/InfernalMobs.jar

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Upcoming Features

- IDK, ask and I might add!

- Pre-Defined Custom Mobs?

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Problems?

If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.

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MC Stats

This plugin sends info on how many servers and players are using this plugin.
If you wish to disable the usage stats, look at /plugins/PluginMetrics/config.yml.
http://api.mcstats.org/signature/InfernalMobs.png

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Licence

This plugin is distributed under the CC BY-NC-SA licence:
https://creativecommons.org/licenses/by-nc-sa/3.0/

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Donate

If you like my plugins and want to help me out:

https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif

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YouTube/FaceBook/Twitter

Check out my YouTube for more Minecraft awesomeness:
http://www.youtube.com/user/Jacobvejvoda

Keep up to date with my stuffs at my FB page/Twitter:
https://www.facebook.com/EliminatorProductions
https://twitter.com/Elimnator

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http://i.imgur.com/Ogr3Oyo.png

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  • Avatar of Latamier Latamier Aug 04, 2016 at 20:37 UTC - 0 likes

    @jacob_vejvoda: Go I think I see why I can't do it...

    /im is already taken by the other mob plugin I use. So the server is getting them confused.

    I just spelled out infernalmobs instead and got the loot...

    geez... figured it was something i was doing wrong...

    Thanks and sorry about the confusion.

    You're plugins rock.

    Any idea when or if Real Villager Towns is coming back ? My players really miss it.

    Last edited Aug 04, 2016 by Latamier
    We are reinventing survival. Lots of new items to find and craft. IP Addy: playmyminecraft.mcpro.co Enjin Homepage: http://playmyminecraft.enjin.com Server Website: playmyminecraft.com
  • Avatar of jacob_vejvoda jacob_vejvoda Aug 04, 2016 at 18:35 UTC - 0 likes

    @Latamier: Go

    The index is te number it is under, so for:

        0:
          item: 258
          amount: 1
          name: "&aItem Name"
    

    The index is 0.

    Custom MC Plugins

  • Avatar of Latamier Latamier Aug 04, 2016 at 17:56 UTC - 0 likes

    @jacob_vejvoda: Go

    Yes I saw that command and I made sure i have the permission, but what is <index> ?

    I looked in the files and found the items that I need, but I cannot figure out what <index> is.

    For example: He lost the Beetle Wings and I have tried substituting all of these for <index> : 85, 443, 85:443, Beetle Wings, BeetleWings, Beetle_Wings and each time it says invalid argument /insanemobs help.

    So what am I doing wrong ?

  • Avatar of jacob_vejvoda jacob_vejvoda Aug 04, 2016 at 15:23 UTC - 0 likes

    @Ethon6: Go

    Not any time soon, maybe though.

  • Avatar of jacob_vejvoda jacob_vejvoda Aug 04, 2016 at 15:23 UTC - 0 likes

    @Latamier: Go

    /im getloot <index>

  • Avatar of Latamier Latamier Aug 04, 2016 at 14:10 UTC - 0 likes

    How do I give a player a certain item from your loot ?

    My server glitched and a player lost a couple items that were from your plugin. I would like to replace them for him but can't figure out the give command.

    Thanks.

  • Avatar of Ethon6 Ethon6 Jul 29, 2016 at 18:56 UTC - 0 likes

    Possible this? Infernal Mobs can use the CrackShot weapons.

  • Avatar of CaptainShark1028 CaptainShark1028 Jul 20, 2016 at 11:45 UTC - 0 likes

    @jacob_vejvoda: Go

    Yep.

  • Avatar of jacob_vejvoda jacob_vejvoda Jul 20, 2016 at 04:43 UTC - 0 likes

    @CaptainShark1028: Go

    So if you have two redstone, but no sword, the effect is active?

  • Avatar of CaptainShark1028 CaptainShark1028 Jul 19, 2016 at 19:00 UTC - 0 likes

    @jacob_vejvoda: Go

    OK...Sorry for my poor English :(

    • Potion effect A require item B and C
    • item B is a sword
    • item C is a redstone
    • Both of them are not wearable.(Like helmet and armor. )
    • If I got two same item B(or C), the effect will be active.
    • The normal situation should be :
    • I got item B and C, and the effect is active.
    • Got it?
    • If you need a screenshot I could snap one.
    Last edited Jul 19, 2016 by CaptainShark1028

What Infernal Mob Power should I add next?

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Facts

Date created
Sep 22, 2013
Categories
Last update
Jul 05, 2016
Development stage
Release
Language
  • enUS
License
CC BY-NC-SA 3.0
Curse link
Infernal Mobs
Downloads
53,864
Recent files

Authors