GitHub (Open Source)



Hub is a necessary plugin that any mini-game server should have! Hub is a very easy plugin to configure, and it only takes 2 minutes to set up!

What does Hub do? Well, Hub is a plugin that allows you to set a configurable point where the players will spawn every time they login. So, let's say that a player leaves the game after playing a mini-game. He then logs in a bit later. The player will not be where he was before when he logged out, he will be at the place where the coordinates of the hub point you set are!

How do you set it up you may ask? Look right below this section to the section below that says "How to set up".


How to set up

1. Place the Hub.jar file into your plugins folder.

2. Start your server and you will see there is a folder generated called, "Hub", double click it.

3. Open the file called "config.yml" and you will see 3 things, an X: , Y: , and Z:

4. Change the integers behind the X, Y, and Z to the point where you want your users to spawn every time they log in.

5. Either type /hreload to reload the configuration in the game, or restart your server.

(In v0.7 you can also do /sethub to change the hub location in-game!)



/hreload - Reloads the config.

/hub - Takes you back to your set hub.

/sethub - Sets the hub's location.



hub.bypass - Bypasses the plugin so that whoever has this permission does not get sent back to the hub every time they login.

hub.reload - Allows you to reload the configuration.

hub.set - Allow you to set the hub's location in-game.


Please leave feedback!

Please feel free to leave any feedback on the plugin. I always love to see feedback from the people who have tried out the plugin. Also, make sure to leave any comments if you find any bugs! I do hope I never get a comment on this, but I am sure that I will get at least one! Thank you.



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  • Avatar of TheEnderCrafter9 TheEnderCrafter9 May 29, 2016 at 16:20 UTC - 0 likes


    I suggest we have multiple hubs so for example if you do /createhub Jeff then you can then teleport to /hub Jeff


  • Avatar of yoshinichd yoshinichd Mar 19, 2016 at 23:00 UTC - 0 likes
    Your title here... ====== nope the lagt
  • Avatar of DulexZach DulexZach Oct 29, 2015 at 00:37 UTC - 0 likes

    @BenJetson: Go

    Works with 1.8 now!

    IGN: KingzCraftMC

    Developed Plugins: EmailAsker - ForceCommand - TakeSpawners (MySpawners) - Hub - busyMode

  • Avatar of DulexZach DulexZach Oct 29, 2015 at 00:37 UTC - 0 likes

    @alexboot: Go

    Yo I updated the plugin for 1.8. Sorry it took so long I forgot about Minecraft.

  • Avatar of BenJetson BenJetson Aug 12, 2015 at 02:15 UTC - 0 likes

    Shame it doesn't work on 1.8. Your plugin seems to offer exactly what I was looking for, just a simple hub plugin with nothing else. Do you have plans to update this to 1.8 anytime soon?


  • Avatar of alexboot alexboot Aug 09, 2015 at 19:49 UTC - 0 likes

    btw where is the 1.8 version of it?

  • Avatar of alexboot alexboot Aug 02, 2015 at 15:50 UTC - 0 likes

    i know it works and if u use - - hub.bypass they go still to the hub in permissionex file

  • Avatar of webi36 webi36 Jul 13, 2015 at 10:40 UTC - 0 likes

    or item nether star or blocks to connect to the hub pls updating the and pls at the item pls

  • Avatar of webi36 webi36 Jul 13, 2015 at 10:38 UTC - 0 likes

    The Plugin missing a text in text: Load Hub please wait...

  • Avatar of DulexZach DulexZach May 26, 2015 at 02:51 UTC - 0 likes

    @alexboot: Go

    I am not sure if this is a question or if you are just stating what you do so others know... But yes, hub.all will work.


Date created
Sep 01, 2013
Last update
Oct 29, 2015
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
Recent files
  • R: Hub v1.1.2 for 1.8.1 Oct 29, 2015
  • R: Hub v1.1 for 1.8.1 Oct 29, 2015
  • R: Hub v1.0 for CB 1.7.9-R0.2 Apr 17, 2015
  • R: Hub for CB 1.7.9-R0.2 Aug 01, 2014
  • R: Hub v0.7 for CB 1.6.2-R0.1 Sep 04, 2013