HarderMobs
HarderMobs
This fun plugin allows you, the server owner, to modify how the mobs spawn on your server. You can give them Armour, and potion effects to make them easier and/or harder to kill.
Features:
Developer Mode (Only available in versions lower than 3)
The "DeveloperMode" in the plugin allows me to only see the following information:
- The chance of the mob taking the item in hand
- What entity was attacked
- Who was attacking the entity
- The difficulty of the server
- And if the plugin is enabled
I have put the "DeveloperMode" in so that if you have any problems, I can quickly see what's gone wrong. If you don't want me to be able to see these details, turn the "DeveloperMode" in the config to false.
Defaults
"harder mobs.json"
{ "__c__":"These are comments, they will be ignored. Use comments to explain attributes etc.", "__c__":"Name of the modification (Will be displayed in minecraft after command)", "name":"Harder Mobs", "description": "Makes the mobs harder to kill, also gives cool mods", "__c__" : "Chance that this mod will be applied to mobs specified below", "chance" : 50, "__c__" : "Whether this is going to be applied or not", "enabled" : true, "__c__" : "Mobs that this modification applies to, see: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/LivingEntity.html. Can be 'all' (Without quotes)", "__c__" : "Required", "mobs" : [ "all" ], "__c__" : "Item types can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html. Case-insensitive", "__c__" : "item can be 'random', this will get a random armour", "armour" : { "helmet": { "name" : "&2Cool &7Helmet", "item" : "random", "drop_chance" : 100 }, "chestplate" : { "name" : "&2Cool &7Chestplate", "item" : "iron_chestplate", "drop_chance" : 50 }, "leggins" : { "name" : "&2Cool &7Leggings", "item" : "chainmail_LEGGINGS", "drop_chance" : 25 }, "boots" : { "name" : "&2Cool &7Boots", "item" : "LEATHER_boots", "drop_chance" : 10 } }, "__c__" : "Weapon the mob will hold see: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html", "weapon" : { "name" : "&1Cool &aWeapon", "item" : "random", "drop_chance" : 100 }, "__c__" : "Effects the mob is spawned with can be found: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html", "spawn_effects" : [], "__c__" : "Effects that are applied to player when hit by this mob", "attack_effects" : [] }
"harder skeletons.json"
{ "__c__":"These are comments, they will be ignored. Use comments to explain attributes etc.", "__c__":"Name of the modification (Will be displayed in minecraft after command)", "name":"Harder Skeletons", "description": "Makes the skeletons harder to kill, also gives cool mods", "__c__" : "Chance that this mod will be applied to mobs specified below", "chance" : 75, "__c__" : "Whether this is going to be applied or not", "enabled" : true, "__c__" : "Mobs that this modification applies to, see: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/LivingEntity.html. Can be 'all' (Without quotes)", "__c__" : "Required", "mobs" : [ "skeleton" ], "__c__" : "Item types can be found here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html. Case-insensitive", "armour" : { "helmet": { "__c__" : "Name of the helmet, doesn't have to be set", "name" : "&2Cool &7Helmet", "__c__" : "Item to put in this slot, must be set", "item" : "LEATHER_HELMET", "__c__" : "Color will only work with leather armour see: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Color.html", "color" : "yellow", "__c__" : "Chance that this armour will have of dropping when mob wearing it is killed, out of 100. Must be set", "drop_chance" : 100 }, "chestplate" : { "name" : "&2Cool &7Chestplate", "item" : "leather_chestplate", "drop_chance" : 50 }, "leggins" : { "name" : "&2Cool &7Leggings", "item" : "LEATHER_LEGGINGS", "drop_chance" : 25 }, "boots" : { "name" : "&2Cool &7Boots", "item" : "LEATHER_boots", "drop_chance" : 10 } }, "__c__" : "Effects the mob is spawned with can be found: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/potion/PotionEffectType.html", "__c__" : "These are automatically given the maximum duration value, this can be overriden by using the 'duration' attribute", "spawn_effects" : [ { "type" : "speed", "amplifier":10 } ], "__c__" : "Effects that are applied to player when hit by this mob", "attack_effects" : [ { "type" : "speed", "__c__" : "Duration is in seconds", "duration" : 10, "amplifier" : 1, "__c__" : "Chance it will affect the player attacked", "chance" : 100 }, { "__c__" : "Random will pick a random effect (can be bad or good)", "type" : "random", "__c__": "Parameters for amplifier (must have min and max for random effects)", "amplifier_min" : 1, "amplifier_max" : 255, "chance" : 50 } ] }
Auto Update
Auto-update is a feature that automatically updates the plugin for you.. If you don't want this feature enabled, you can disable it in the config (change "auto-update" to false)
Stats
This plugin has a metric system installed, it sends information to the website (MCStats to allow me to see who is using my plugin. If you don't want this feature enabled, set "allow-stats" to false.
Commands:
HarderMobs:
- description: Show commands for HarderMobs
- usage: /hm
- aliases: [hm, h, mobs]
HarderMobs on:
- description: Turn HarderMobs on!
- usage: /hm on
- permission: HarderMobs.Admin
HarderMobs off:
- description: Turn HarderMobs off!
- usage: /hm off
- permission: HarderMobs.Admin
HarderMobs mods:
- description: See which mods are enabled on the server
- usage: /hm mods
- permission: HarderMobs.Admin
Permissions:
HarderMobs.*:
- description: All HarderMobs permissions
- default: op
- children:
- HarderMobs.Admin: true
HarderMobs.Admin:
- description: Use the admin commands
- default: op
Video Demonstration
Version 3 (Coming soon):
Versions below 3:
Bugs reports and features requests
Fixes
HarderMobs 2.0.0:
- Fixed the annoying stack trace error the console spewed out when you attack a mob with no item in your hand.
- Added auto-updater
- Added metric system
Donations:
Donations are always welcome. If you feel like donating click the button below:
@TGRHavoc
AWESOME! Finaly, soon I can make mobs on my server harder! Thank you for such a good news.
@Zomblad
Hello, thanks you for the support and I'm glad to hear you like the plugin even though it was release about a year ago (Time for a big update I guess). In response to your request for more features I was thinking about adding the following, I would love to hear yours and/or others response on these ideas:
A new directory to hold some "mob" config files which can be turned on/off by the main config file. These mob config files will allow the server owners to modify the mobs that can spawn on their server by adding things such as armour, potion effects etc. The file will allow the server owner to specify which mobs can/cannot be effected by these "modifications" e.g. A modification that is only applied to Skeletons. For the "modifications" I was thinking of adding a lot of features including the ones you and others have stated however, I don't know which file format would be the best for the server owners, I was thinking JSON or XML would be best as they allow for a lot of diversity in the file's content.
So... Any news? I very like this plugin, but I want more stuff to do in the config. What about making mobs breaking blocks, random potion effects for mobs, random bad effects on hit, mobs mega agro, mobs spawning with random weapons and armor? And please, make mobs breaking blocks if you can. I very love super hard mobs.
@madtomic Why, thank you !
interesting plugin.
@Brilliumsphere I will get to work on that as soon as I can! (Currently waiting on my Graphics card to arrive so I can test stuff)
Hi, an awesome feature would be cool if you could modify which mobs can or cannot disarm you.
@Herobrinehi99
You know what? I would love to! If you could please create a detailed ticket I would love to get started on the extra features that you suggest and keep you up to date!
Oh, and thanks for being one of the 176 awesome people to download this plugin <3
- TGRHavoc
Love the plugin i have to say can you add it where Zombie's and skeletons can spawn with gear on more and enchanted ones to?