GGDamageChanger
Overview
GGDamageChanger allows you to change the amount of damage inflicted to the player when they get hurt. You can set Cacti to have deadly spikes, inflicting 5 hearts per contact, killing the player in two hits. Or, make falling more life like! Cause a 7 meter fall to seriously injure them, and a 3 story plummet, death... You can enable and disable all aspects of the plugin, as well as setting custom values for the damage amount.
Configuration Setup
Commands
None needed so far
Upcoming Features
- Reload ability without Server Reload
- Fix death from poison
- Fix constant fall damage value
please update to 1.7.2
thanks