# Version used for updating Config.# Do not touch.Version:'2.0'Explosions:# Maximum input radius for /tnt explode <radius>Maximum Radius:15# Minimum input radius for /tnt explode <radius>Minimum Radius:0# Maximum input radius for /tnt random <radius>Maximum Random Radius:15# Minimum input radius for /tnt random <radius>Minimum Random Radius:1# Maximum radius for /tnt bind <radius>Maximum Bind Radius:15# Minimum radius for /tnt bind <radius>Minimum Bind Radius:0# Maximum radius for /tnt player <radius>Maximum Player Radius:15# Minimum radius for /tnt player <radius>Minimum Player Radius:0# Maximum radius for /tnt location <radius> <x> <y> <z> [world]Maximum Location Radius:15# Minimum radius for /tnt location <radius> <x> <y> <z> [world]Minimum Location Radius:0# The remaining settings apply to explosions caused by the plugin.# States whether or not lighting occurs.Lightning:true# States whether a firework goes off.Fireworks:true# Cancel block damage caused.Cancel:false# Slowly place blocks to repair the damage caused.Repair:trueSound:# Play an addition sound effect during an explosion.Use:false# The sound effect to be played.# A list of sounds can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.htmlType:DONKEY_HIT
global.yml
# Do not touch.Version:'2.0'Explosions:# The remaining settings apply to explosions caused by the plugin.# States whether or not lighting occurs.Lightning:true# States whether a firework goes off.Fireworks:true# Cancel block damage caused.Cancel:false# Slowly place blocks to repair the damage caused.Repair:trueSound:# Play an addition sound effect during an explosion.Use:false# The sound effect to be played.# A list of sounds can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.htmlType:DONKEY_HIT
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