EntitySuppressor is a plugin designed to prevent unnecessary amounts of Mobs from spawning on your server, thus reducing server lag. It does this by supplying an efficient multi-step process to limiting monsters.

Code is written almost entirely by myself. Also see bergerkiller's NoLagg for further Lag-Fixes. Credit to NoLagg & LexManos's PerformanceTweaks for some original concepts.


  • Multiworld compatibility!
  • Limits Monsters, Squid, Animals, Bats, and Villagers to configureable amounts in rather efficient way.
  • Can limit how far and/or how many layers away monsters spawn.
  • Reduces the frequency of mob-spawn ticks.
  • Only limits naturally spawned and spawner-spawned Mobs.
    • When a world has reached it's maximum, spawner mobs are queued until there is room.
  • Ability to remove far away unnecessary monsters.
    • Does not remove mobs that have picked up player items.
  • Commands to count the number of living entities.
  • Commands to remove living entities.
  • Reloadable config.
  • Configurable debug mode that prints extra information.
  • CraftBukkitUpToDate compatibility.
  • Anonymous statistic reporting to mcstats.org!
Commands & Permissions
  • /es count - Returns a count of all Living Entities in the current world.
  • /es remove <all / monsters / animals> - Removes all of the specified entity group from the current world.
    • esuppressor.remove - Required to use /es remove.
  • If "all" is added to the end of either of the above commands, it will do it in all worlds.
  • If <world> is added to the end of either of the above commands, it will only do it in the specified world.
  • /es reload - Reloads the config.
    • esuppressor.reload - Required to use /es reload.

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  • Avatar of PrimoHighDefinition PrimoHighDefinition Dec 06, 2013 at 15:37 UTC - 0 likes

    I use the newest Spigot version and config is regenerated, nothing is spawning...

  • Avatar of Fishrock123 Fishrock123 Dec 05, 2013 at 19:23 UTC - 0 likes

    @PrimoHighDefinition: Go

    CraftBukkit version please.

    Do not I have not looked at this in months, even though I have a partially made patch sitting around.

    Also, my time is being consumed by more pressing projects.

    Last edited Dec 05, 2013 by Fishrock123
  • Avatar of PrimoHighDefinition PrimoHighDefinition Dec 05, 2013 at 17:12 UTC - 0 likes

    Please update it don't work, nothing is spawning *_*

  • Avatar of Fishrock123 Fishrock123 Nov 07, 2013 at 23:10 UTC - 0 likes

    @RaesWolf: Go

    I have no idea if it works with 1.6 / 1.7 - it might not.

    I may update it. I don't know.

  • Avatar of RaesWolf RaesWolf Oct 17, 2013 at 14:31 UTC - 0 likes

    Is this compatible with 1.6 versions? Also is this still being updated as needed? this sounds like something I really need for my server so am hoping it will work! XD


  • Avatar of Fishrock123 Fishrock123 Oct 02, 2013 at 19:22 UTC - 0 likes

    @RajaBranco: Go

    I'll look into it when I get the chance.

  • Avatar of RajaBranco RajaBranco Aug 23, 2013 at 01:26 UTC - 0 likes

    First of all, is this Plugin still being developed?

    Second, I think I found a bug about The End and the monster cap.

    So, if I set {LimitMonsters: true} whatever the number that I put in the {MonsterMaximums: world_the_end}, it won't let Enderman Spawn/Respawn (I.E. After a /butcher command, they won't respawn, no matter what).

    But when I set {LimitMonsters: false} the problem goes away and now they can Spawn/Respawn as much as they want.

    This doesn't happen in any other world except The End.

    Thanks for any help given.

  • Avatar of nevin221221 nevin221221 May 03, 2013 at 09:52 UTC - 0 likes

    Fixed.. Do I dare say how? It was the Clearlag plugin haha. I bet you hate me so bad right now haha.

    But anyway moving on. If I use this plugin it will stop people from getting mobs at spawn. But if i use the ChunkSpawnerLimiter plugin it works great but my item frames in my shop will not work. Is this one of them situations where you have to pick the best plugin out of the plugins that don't fully work to your needs?


    Is there a way to just not limit mob spawners? if there is then this is the best plugin ever. If theres not can you send me a link to one?

    Last edited May 03, 2013 by nevin221221
  • Avatar of Fishrock123 Fishrock123 Apr 27, 2013 at 00:56 UTC - 0 likes

    @nevin221221: Go

    What kind of hosting are you using? You are not correctly removing it from the plugins folder.

    Just set it's limits to like 9 bazillion or something. But it will still have to make the checks as if it was limiting.

  • Avatar of nevin221221 nevin221221 Apr 27, 2013 at 00:38 UTC - 0 likes

    Okay i kinda gave up and just put the plugin back on to see if i can change it and that did not help, what would you have to change in the config to make it stop working?

Table of contents

  1. 1 Features!


Date created
Oct 01, 2011
Last update
Feb 17, 2013
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
Recent files