EchoPet Title

Important information on this project in light of recent events.


Wiki Source Dev Builds

Quote from DSH105:

The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.

If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).


The future of this plugin is still being determined.


Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.


EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.



Great for donator perks!
Pets are greatly customisable, through the extensive Command Base and PetMenu
A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin
All mobs can be Pets, even human entities
All events fired by the plugin are accessible through the EchoPet Developer API
The API also makes it possible to add many new and interesting features to the limit of creativity
Support for MySQL databases

Note: The Developer API is only available in v2.0.6 and after

All information can be found on the official EchoPet Wiki, which can be accessed using the button above



EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.



Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.




Create A Ticket!





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  • Avatar of lecraeman lecraeman Aug 31, 2013 at 23:45 UTC - 0 likes

    Please check into my ticket about pet dupes! ZBDHd77a34d6679580b6c8fbf958ec9fa24a

  • Avatar of KingOfHunting KingOfHunting Aug 31, 2013 at 16:07 UTC - 0 likes

    How about this error? It's what I get the most:

  • Avatar of DSH105 DSH105 Aug 31, 2013 at 07:42 UTC - 0 likes

    @Shooty_: Go I'll fix that.

    @Hakaan256: Go That should allow them to fly while being ridden. Hold space bar down to fly.

    @Rawwk: Go This feature has been requested and is in progress

  • Avatar of Rawwk Rawwk Aug 30, 2013 at 05:12 UTC - 0 likes

    Is it possible to make the pets attack other players when attacked? So basically all the pets (zombie, pig, iron golem, etc) act like wolves.

  • Avatar of Hakaan256 Hakaan256 Aug 30, 2013 at 05:05 UTC - 0 likes

    I know this is covered on the wiki, but I don't quite understand it and it doesn't work for me. How do I make pets of a certain type able to fly? In the config, I added the node "canRideFly: true" in the line after "attackDamage: 2.0" and it didn't change it. Am I doing it wrong?

  • Avatar of Shooty_ Shooty_ Aug 29, 2013 at 22:58 UTC - 0 likes

    @DSH105: Go

    It's not working, it show [EchoPets] with nothing after...

  • Avatar of DSH105 DSH105 Aug 29, 2013 at 07:18 UTC - 0 likes

    @KingOfHunting: Go That's for me to fix.

    @elpedriyo: Go I only support the latest versions of CB ;).

    @elpedriyo: Go That might cause issues, especially with Chunks unloading etc.

    @kyledag500: Go Using Dev Build 59...Run this command when the donation time is over: /petadmin remove <playername>

    @Shooty_: Go Remove them in the lang.yml by setting the values to nothing (or '').

    @TheFlannelBeard: Go Currently working on pet attacking. I may think about adding skill trees, but am still unsure.

  • Avatar of TheFlannelBeard TheFlannelBeard Aug 29, 2013 at 03:02 UTC - 0 likes

    my only beef with this....

    why havent you added mob attacks, skill trees, etc???

    Not to rip off mypet, but you have a truly BETTER system than they do. if you add attack features, minimum, itd sway me over.

    -FlannelBeard, Owner of FellCraft Evo

  • Avatar of Shooty_ Shooty_ Aug 29, 2013 at 00:54 UTC - 0 likes

    Can you add a away to remove all those message at the connexion, in changing world etc...

  • Avatar of kyledag500 kyledag500 Aug 28, 2013 at 22:49 UTC - 0 likes

    I give donators access to certain pets. When their donation is up...they can still use that pet...can you check if they have permission on login plz?


Date created
Mar 12, 2013
Last update
May 22, 2015
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
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