DisableSpawners
DisableSpawners
Simple Version
Disables creatures spawning from monster spawners.
Just drop the plugin into your plugins folder, and it'll work. No configuration needed.
(Slightly) Advanced Version
Looking for a little more configuration?
Disables creatures spawning from monster spawners per world.
- Drop the plugin into your plugins folder
- Start the server so a config is generated
- Add the worlds you want to disable spawners on to the config
- Restart the server or use /disablespawners if you're OP or have disablespawners.reload
Support
- General comments - BukkitDev comments section
- Issues - GitHub or BukkitDev ticket system
- Other - PM or email (email is best for anything really)
Links
- Github: https://github.com/JamesHealey94/
- Personal website: http://jameshealey94.com/
- My server (please join!): http://silverserver.weebly.com/
I will add any requests people have, so long as it makes sense and doesn't overcomplicate the plugin.
Any feedback is useful. Thanks.
And if I want to enable one or two only?
Thanks for the response! I havent seen another invisible mob so I wasnt sure if it was this plugin or not.
If you ever do code more features in the to plugin I have just 1 request - allow us to disable certain types of spawners. I'd really like to leave cave spiders in the game but disable the rest.
Thank you for a simple yet effective plugin I desperately needed on my server... now my economy won't get trashed
@wrecktify80
Shouldn't need an update unless they change the spawn code drastically.
I don't think this plugin is the cause of the invisible mobs (although I've had them also). It only affects the spawning, not anything once they've spawned. Perhaps a bukkit bug?
Great plugin even tho it hasnt had an update in awhile it works but one thing.. Ive been getting invisible mobs that I cant kill on my server. I have a feeling its this plugin. Anyone else have this issue?
@gamermomoe
That's right; you can enable and disable at will.
Nothing about the spawners are changed, the plugin just looks in the config whenever a mob is trying to spawn from a spawner and cancels the spawn event if the world has spawners disabled.
Hopefully that's clear :) Happy disabling!
This shouldn't effect the spawners if later I decide to disable it, right?
@AS1LV3RN1NJA
Will do! Thanks for doing this!
@BunnyPig
Hey, I've just implemented the commands, but I haven't had time to test yet. I'll be uploading the build as a beta release, please report any bugs you find :)
http://dev.bukkit.org/bukkit-plugins/disablespawners/files/
@BunnyPig
Perhaps a command to add or remove worlds from the config would be better.
/disablespawners addworld worldnamehere - Adds a world to the config to disable spawners on it
/disablespawners removeworld worldnamehere - Removes a world to the config to enable spawners on it again
What do you think?
@AS1LV3RN1NJA
Doesn't sound confusing to me. Maybe add some sort of alias like /ds <worldname> enable?
I want the ability to turn it off and on, so both enable and disable. Going to use it for commandblocks.
@BunnyPig
Sure, I can't think of a nice way to do that though, command wise.
/disablespawners worldname enable etc. sounds confusing, are you enabling or disabling them?
Perhaps you could suggest some command names?
Does this mod allow you to use commands to turn it on and off?
Thanks!
@saturnux
Sure, I've just updated the plugin with your suggestion and added it to the description.
I've decided to keep a link to 1.0 of the plugin for people looking for a very simple solution.
can you make a config file to choose a world
thank for your work and partage