Custom Skulls
Custom Skulls - Make mobs and players dropping skulls!
Version: v0.2
With Custom Skulls you can add some great features to your server. You can set that some mobs will drop their own head when they die, with a custom chance which could be set up in the config file. You could even enable the feature that players will drop their own player heads, which add's a great PVP experience. Custom Skulls also supports multi world support, and it supports all major permissions systems.
Features
- Let four different mobs drop their own head, with custom chances configurable in the config file.
- Let players drop their own head (or a steve head, customizable)
- Multi world support, to give you the ability to enable or disable skull dropping or have custom chances in different worlds.
- Supports all major permission plugins.
Download
You could find the download of the plugin on the top-right of this page above the sidebar, there's a download button. This download button should redirect you to the last downloadable version of Custom Skulls. You could also visit the 'Files' page of Custom Skulls, all the downloadable versions are available there.
Source
Because I like programming and I want to share my code so other developers could fix an issue directly if they found a problem for example, I share the source code of my project. It's available on github:
Commands
Custom Skulls does have a few commands which you could use, you could find them on the page bellow.
Permissions
Custom Skulls does have a few permission nodes you could use to block comments.
Supported plugins
On the following page you could find which plugins are supported by Custom Skulls. You could also find out how to send a request if you want to apply another plugin. You can find the link bellow:
Installation
- Download the plugin files
- Add the CustomSkulls.jar file and the folder 'CustomSkulls' from the downloaded .zip file to the /plugin folder of the minecraft server. Also add the files inside the CustomSkullsfolder into the folder plugins/CustomSkulls
- Change some settings if you want
- Start your server and enjoy the plugin :)
Changelog
The changelog can be found on the download page of the Simple Showcase files. Click the big 'Download' button above the sidebar on the right to get to the changelog.
Bugs
There are currently no bugs found! Found one? Please create a support ticked, add a message to these Simple Showcase pages or contact me.
Donate
Please donate some money so I can buy some coffee to make better plugins and even update my old ones :) , I really like it if you give any donation! You could go to a donation page using the button bellow or the donate button above the search-box
this works fine for me in 1.7.10
no errors or anything yet (gives custom heads fine, head drop percentages seem to be working fine, no console errors).
EDIT: the issue with players not dropping any heads is still around (only tested by repeatedly killing myself)
Thanks for this plugin, i really like having a plugin which controls heads and isn't bundled with a protection plugin (because i already have a protection plugin)
@LordThamos
Hello,
I´ve one last question, what CraftBukkit version are you using? Also, do you see any errors in the console?
I'm asking for your CraftBukkit version because it doesn't work with old CraftBukkit versions, so that might cause the problem. To send me your version, please do /ver (or 'ver' in the console) and send me the string with the version number returned.
Thanks in advance,
Tim Visée
@timvisee
I tried changing the drop chance to 1 but it's still not working. The problem is that heads don't seem to drop at all. I want players to drop steve heads when they die.
Soon, Custom Skulls is fully build in to Safe Creeper, a major plugin I developed. Does anyone have any suggestions to put into Safe Creeper according to Custom Skulls, like more features you already wanted in Custom Skulls. If anybody has an idea, please reply on this comment.
Also, if you are able to suggest any feature, that feature will probably also be added into Custom Skulls itself unless it's a special thing for Safe Creeper.
Also, if you don't know about Safe Creeper yet, you should defenitly give it a try. It's a major plugin to have on your server. Like: Nerfing creepers, with a LOT of things to configure. Block endermans, withers. Give equiment to mobs, add sound effects to mobs or players. Make slimes split into 6 instead of 2 or 3. The posibilities are endless ;). Safe Creeper page.
Thanks in advance,
Tim Visée
@LordThamos
Hello,
Thanks for the report in the first place :). Could you please try if they drop if you set the chance to 1, if so it's something we forget while updating the plugin :$. If not, I will take a look inside the plugin to fix it. Or is it just that the player heads drop as steve heads (or the other way around, steve heads as player heads)?
Thanks in advance,
Tim Visée
I need some help. The skeleton, zombie and creeper heads drop as they are supposed to. But the player (steve) heads don't seem to drop in my server, even though I gave them a 100% dropchance in the config file. I put the customskulls.jar in my plugin folder like any other, so I did nothing wrong there.
Do you have any idea how to fix this? I would really like to use Heads as money in my server. Please help me out here.
Thanks in advance!
@sigurd4
I will try to add this feature soon :)
I'm currently adding CustomSkulls into Safe Creeper, another plugin I made. Using Safe creeper you can even customize it per world, arena, region, location, level, anything you can think of haha.
Tim Visée
you should add a abillity to change wether the head is going to drop only if the entity was killed by a player. maybe something like this?:
Custom Skulls 0.2 - Minecraft 1.4.7, give command...
The new version of Custom Skulls has just been released. This version contains a few bug fixes, a new give command, but also a fix to a previous problem causing the plugin to don't work anymore after updating the server.
Because the bukkit administrators need to verify the Custom Skulls file it could take a while before it's available on this page. Please use one of the download links bellow to download Custom Skulls 0.2.
Downloads:
Download: http:timvisee.com/download/117
Download Mirror: http:timvisee.com/download/118
Changelog
@Xotice
I am sorry for the late reply. I had a huge issue while updating it, but I can tell you, I found the solution. The update will be available within a day!
Hope this helps, Tim Visée
Btw, I actually hope you didn't switch to an alterantive yet, although I can understand why. Anyhow, this update has a feature that it doesnt need to be updated by newer Minecraft versions.
Also, the problem was caused by a Minecraft update (The Minecraft coding, not just bukkit)
Any status on the update? Would really like to see you update this bad boy :D
@Luzitano
I'll try to release an update tomorrow!
Tim Visée
update update update !
You might want to consider adding a how to set up the chances section to describe it. Sorry about the ticket I made, for some reason it duplicated, I removed them, as I found the solution on the comments here lol.
But there seems to be a problem with wither skulls, it just doesn't drop? I set the chances to 1 and nothing.
@xGh0sTkiLLeRx
Haha, ok great, thanks!
About the conflicting command, I didn't noticed this. I'll take a look at it, and you can always use /customskulls..
Btw, if you have any ideas please tell them, you could also add any features you want to the GitHub project.
Tim Visée
Looks good, since I'm too lazy to code it myself, added to my server (:
Edit: /cs does conflict with WorldEdit.
@Nimblefoot
About your dropping chance, very strange. I've to check the random chance thing, there might be a bug in it.
@Timvisee:
Ok. Followed all the steps but it doesn't seem to be working properly. It IS working to increase drops, but not as it should I don't belive. To test, I set the DropChance to 1 for all mob types assigned to that world as I understood that to be 100% drop chance. I am definately getting increased drops, but it's more like.. 1 in 6 or 1 in 8.
@Nimblefoot
Yes replace WORLD_NAME with your worlds name, then you can put all these five skull mobs in there again. You can even add other worlds too. For example, if players will normally drop skulls, and you set 'Enabled' to false in the players node in a world players won't drop skulls in that world anymore. I hope you can understand how it works. :)
How do I get it to work differently on different worlds? Do I replace the WORLD_NAME with the name of the world, or does it go after that entry somewhere?