Changelog

Version 3.0.3

  • updates bStats version

Version 3.0.2

  • Added support for Bukkit 1.15.(1)
  • (no new effects were added in Minecraft 1.15, honey bottles are supported)

Version 3.0.1

  • updates bStats version
Version 3.0.0
  • Updated to Bukkit 1.14 and requires Bukkit 1.14!
  • Adds new bad omen effect
  • Fixes disabled percentages being triggered
  • Tweaked the default percentages
  • (new items like the suspicious stew are supported, too)

Version 2.0.0

  • Updated to Bukkit 1.13 and requires Bukkit 1.13!
  • Added new fish food (cod, salmon, pufferfish)

Version 1.8.4

  • Fixed issue on startup

Version 1.8.3

  • Replace defunct Metrics with bStats
  • Build against Bukkit 1.11.2

Version 1.8.2

  • Localization changes, now capable of YAML scalars, this means newline support
  • Minor translation update
  • Build against Bukkit 1.9.2

Version 1.8.1

  • Updated for 1.9 effects
  • Support for main and offhand
  • Updated Metrics for 1.9 compliance

Version 1.8

  • Do not rely on magic values
  • Compiled with Bukkit 1.7.5
  • Update variables when command is issued
  • Cleanup
  • new README.md
  • Added option to control effectStrength (turn randomEffectStrength to false)
  • Remove tracked (bit.ly) links

Version 1.7.2

  • Cleanup and optimizations
  • Build against Bukkit 1.5.2
  • Added option to disable vanilla poison

Version 1.7.1

  • Fixed error when food level was 0

Version 1.7

  • Use the new PlayerItemConsumeEvent
  • Overall cleanup and speed improvement
  • Use Sun coding conventions
  • Added debug mode to modify the food level (/cookme debug, config value)
  • NEEDS AT LEAST BUILD #2636
  • Improved the material check of the items

Version 1.6

  • Compiled against latest 1.4 builds
  • Small changes like logging
  • Added wither effect (similar to poison)

Version 1.5

  • Added support if IDs in the item list
  • Optimized the code
  • CooldownManager improved
  • Prints the wrong item in the list
  • Cleanup!

Version 1.4.1

  • Metrics updated
  • Code improvements at the commands and CooldownManager
  • Fixed percentage calculation

Version 1.4

  • Added percentage of effects (0.00% -> disabled!)
  • Redesigned commands and permissions (stated above)
  • Improvement here and there ;)

Version 1.3.1

  • Added effect refusing
  • Uses now bukkit standard

Version 1.3

  • Added cooldown
  • Added localization
  • Added (optional) check for block like chests, workbench etc.
  • New effect: magic damage (similar to random damage)
  • New commands & permissions
  • Improvements

Version 1.2

  • Control which items should be affected (even non food!)
  • Fixed NPE
  • Changed again the stats system!
  • Added method to set the duration of an effect

Version 1.1

  • Added new effects (5 more!)

Version 1.0.1

  • Added a new stats system :)
  • Fixed config bug - works above builds #1395

Version 1.0

  • initial release