CookieMonster - Money and Items for PvM and PvP

Version: 1.8

Receive Economy rewards for hunting down monsters, animals, even other players!

This is a continuation of Coelho's initial CookieMonster Plugin
CookieMonster is based off of the inactive iMonster, however uses none of the code from it, so it is more lightweight.


  • configurable item drops and economy reward for each monster
  • configurable economy reward for items used to kill monsters
  • also supports PvP
  • Supports iConomy 4,5,6, BOSEcon 6,7, MultiCurrency, & EssentialsEco
  • Ability to change entity drops with drop-rate.
  • Ability to add minimum and maximum money drops for randomness
  • A kill tracking system to check for spawn camping
    • define a square-radius for area to check, including max. elevation change, # of kills in this area, & timespan before an individual kill is no longer counted
    • anything over that number within the area will disable rewards until the records are old enough to be removed
    • so far, only lasts in server memory, so records are lost on server stop/reload
  • doesn't allow to damage a creature/mobspawner if penalty is greater than account balance
  • option to only drop items for a direct kill (stops autofarmers)
  • option to replace normal drops with custom drops
  • option to drop custom drops items globally
  • configurable messages (including if there is no reward)
  • can distingush charged from normal creepers, and tame/pet wolves from wild wolves
  • can disable/enable rewards for defined regions
    • uses WorldEdit for selections


  • /cookiemonster (cm) reload reloads settings from configuration file
  • /cm region define <id> set a region (once a region is selected in worldedit)
  • /cm region list [page] list regions (in current world if as a player)
  • /cm region remove <id> to remove regions


  • ? permissions (for rewards & maybe permission to kill without penalty?)
  • ? penalties/rewards for killing players in groups?

Demonstration Video:

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  • Avatar of jascotty2 jascotty2 May 25, 2014 at 01:12 UTC - 3 likes

    Not to intentionally cause hype and hysteria, but I'm planning CookieMonster v2! :D

    Will involve a new configuration and new options, but will support the old format (for you lazy devs who don't want to change anything :P )

    Planned features:

    • custom creature classes (potentially compatible with creature mods - will need some help testing ;) )
    • reward conditions (world, permissions, weapons, etc)
    • customizable events (like a commandblock)
    • plus more!

    Can't be certain for a release date, but parts will be built on tech I developed for other server's private plugins, so those parts will be easy to add ;)

    Don't know about you, but I'm excited for this! :D

  • Avatar of ladyyura909 ladyyura909 Feb 18, 2014 at 02:23 UTC - 1 like

    To answer some peoples question about modded monsters...


    1. this is a fake human, not likely to occur coins: 2-4

    this part of the config should help give money to some or a few of the modded monsters. any modded mobs equivalent to the vanilla mob will give money

    for example: FTB DW20 has a mob called Imp, it is the same as a vanilla pig, so it will give money as if you killed a pig

  • Avatar of DeluxeCraft DeluxeCraft Feb 02, 2014 at 22:30 UTC - 0 likes

    please update

  • Avatar of Tomkiller66 Tomkiller66 Feb 01, 2014 at 16:41 UTC - 0 likes

    Need update for the 1.7.2 !! PLEASE :)

  • Avatar of BlackFing85 BlackFing85 Jan 31, 2014 at 21:22 UTC - 0 likes

    Update to 1.7.2 please!

  • Avatar of DarkGlitch DarkGlitch Jan 26, 2014 at 18:59 UTC - 0 likes

    @Kluckounet: Go

    I'm also interested in this. Mo'Creatures Mod has a ton of mobs and I must be able to allow my players to get money for killing those enemies! Some of them are really strong so this would be great.

  • Avatar of MegaLostLP MegaLostLP Dec 11, 2013 at 13:14 UTC - 1 like

    Please Update the Plugin!

  • Avatar of Quinnisaurus Quinnisaurus Dec 11, 2013 at 04:21 UTC - 0 likes


    You can change if players get whole number rewards or not in the config for this plugin. Change the "false" to "true" in the line below...

    1. if you don't want deciamls ($1.23) wholeNumberRewards: false
  • Avatar of Kluckounet Kluckounet Dec 02, 2013 at 15:29 UTC - 1 like


    I got a question about new mobs. Is it possible to add some new mobs from mods ( like lycanite's mobs) in the config file ???

    Iit will be so fun to get rewards and money frome all new monsters!! :D

    Thanks for your answer. regards!

  • Avatar of Jsano19 Jsano19 Nov 27, 2013 at 15:59 UTC - 0 likes

    Can you configure in the config file that you can kill peaceful animals and get money?


Date created
Sep 13, 2011
Last update
Aug 01, 2013
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
Recent files