Combat Tag

Config File

The current config file is settings.prop

Default configuration:
#Sat May 24 15:59:27 EDT 2014
tagMessageDamaged=You have been hit by [player]. Type /ct to check your remaining tag time.
commandMessageTagged=You are in combat for [time] seconds.
commandMessageNotTagged=You are not currently in combat.
tagMessageDamager=You have hit [player]. Type /ct to check your remaining tag time.

What each one does:
npcName: This is the name of the NPC that you want to spawn. If you input "number", it will replace "number" with the NPC's number. If you put "player", it will replace "player" with the player's name. You can also put something like "playernumberxx". If I were to pvp log the NPC would be named something like "cheddar2621xx". If you don't put "player" or "number", the plugin will automatically append a number to the end of the name.
Beware: Putting the NPC name as just "player" will cause an incompatibility with Heroes, but it will allow their skins to show.

disabledWorlds: Worlds which will not spawn NPCs

Tag-Duration: Amount of seconds for a combat tag to last

disabledCommands: Commands which are disabled while in combat. Example: [/warp,/home,/spawn]. If you put [all] in this field, all commands will be blocked. Example: disabledCommands=[all]

Enable-Debugging: Debug mode on/off

Version: Version of the plugin. DO NOT TOUCH THIS!

InstaKill: Whether a person automatically dies when they PvP log (true) or if it'll spawn an NPC (false)

npcDespawnTime: The time it takes for and Npc to despawn in seconds after the person pvp logs. "-1" for the npcs not to despawn.

blockEditWhileTagged: Whether people can edit blocks while tagged or not.

npcDieAfterTime: If the npc (when it despawns due to npcDespawnTime) dies and drops their stuff (true) or the npc despawns and the person keeps their stuff (false)

dontSpawnInWG: If set to true, NPCs will not spawn in a worldguard region that has invincibility or no pvp

commandMessageTagged: Allows server owners to set the custom message for the /ct command. [time] is replaced with the time left for the tag.

commandMessageNotTagged: Allows server owners to set the custom message for the /ct command when a player is not tagged.

sendMessageWhenTagged: When set to true, sends tagMessageDamaged to both players when they become tagged.

blockTeleport: When set to true, blocks teleports caused by plugins (BEWARE, THIS ALSO MAKES IT SO OTHERS CAN'T TP THE PERSON AWAY EITHER)

tagMessageDamager: Sent to attacker. [player] is replaced with the player they hit.

tagMessageDamaged: Allows server owners to set custom tag messages. Sent to attacked person. [player] is replaced by player who hit them.

DropTagOnKick: When set to true, will cause players to stop being tagged when they get kicked from the server.

blockEnderPearl: Blocks ender pearl usage while in combat

onlyDamagerTagged: Set if only the damager in a pvp battle is tagged.

mobTag: Set if a player will be tagged by mobs

playerTag: Set if a player will be tagged by other players

blockCreativeTagging: Block the ability for tagging anyone for people in creative mode

blockFlying: When true, will block flight when a player is tagged

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  • Avatar of Gowdsta712 Gowdsta712 Jun 18, 2015 at 20:17 UTC - 0 likes

    @nullschritt: Go

    I guess you could just set the combat log time extremely high and remove the messages, and possibly have some mob at spawn to hit them once when they join.

  • Avatar of xxdimarcoxx xxdimarcoxx Mar 21, 2015 at 03:45 UTC - 0 likes

    I have an issue, I downloaded this plugin, put the .jar file in plugins folder, ran and stopped server once, but there is no folder for the plugin. There is a .jar, but i hasn't created a File Folder for the plugin. I know this may be a minor issue but anyone mind helping?

  • Avatar of Done84 Done84 Apr 30, 2014 at 20:15 UTC - 0 likes

    Is it possible to disable commands that were previously enabled before CT was on? Like /fly and /god ? -
  • Avatar of nullschritt nullschritt Apr 14, 2014 at 04:01 UTC - 0 likes

    is there a way to make it so all players have an npc stay on log out? So this way they have to go in a safe location.

  • Avatar of DunkinDev DunkinDev Jun 28, 2013 at 15:19 UTC - 0 likes

    In order to to add colors you need to do this. Substitute the "&" with "\u00a7". So it would go from - &4 &c &6 &e &2 &a &b &3 &1 &9 &d &5 &f &7 &8 &0

    To this -

    \u00a74 \u00a7c \u00a76 \u00a7e \u00a72 \u00a7a \u00a7b \u00a73 \u00a71 \u00a79 \u00a7d \u00a75 \u00a7f \u00a77 \u00a78 \u00a70

    Hopefully that will help you all.

    Last edited Jun 28, 2013 by DunkinDev
  • Avatar of Grave9912 Grave9912 May 21, 2013 at 15:15 UTC - 0 likes

    @cheddar262: Go

    Can you update the config in case it needs updating, and can you make sure that @Curtis4321: Go is right?

  • Avatar of TheOneMadHawk TheOneMadHawk Apr 29, 2013 at 00:29 UTC - 0 likes

    A notice that you can use color codes this way


    would be great!

    Last edited Apr 29, 2013 by TheOneMadHawk

    You cannot be crazier than Crazy.
    Try and fail.

  • Avatar of Curtis4321 Curtis4321 Apr 27, 2013 at 15:24 UTC - 0 likes

    Is the dupe 100% fixed, with NCPs and mcMMO?

    Herro :3

  • Avatar of cheddar262 cheddar262 Mar 24, 2013 at 20:53 UTC - 0 likes

    Updated as of 3/24/13 Combat Tag version 5.8.6

    Last edited Mar 24, 2013 by cheddar262

    Creator of RedstoneJukeboxTrig Maintainer of Combat Tag BFAK:48921,667fbf1e43ddd4b663dc6af354e0421cbb6ae3b0a8a43d3189d22c73489f9080

  • Avatar of cheddar262 cheddar262 Jan 10, 2013 at 21:39 UTC - 0 likes

    Updated as of 1/10/2013. Sorry for forgetting to update.


Date created
Jan 04, 2012
Last updated
May 24, 2014