Commands

Commands summary:

All commands required an OP player to execute, unless stated otherwise.

Identifier commands

  • Add a command into the list of commands:
    • type /addacommand <identifier> <command> [args]
  • Add an op command into the list of commands:
    • type /addopcommand <identifier> <command> [args]
  • Remove a command from the list of commands:
    • type /removeacommand <identifier>
  • Display all the available commands:
    • type: /displaycommands

Player click commands

  • Bind a command to the player for when they right click on a player:
    • type /setclickcommand <identifier> [player_name]
  • Show the command associated with the player (no permission restriction):
    • type /displayclickcommand
  • Remove the command associated with the player:
    • type /removeclickcommand [player_name]

Death commands

  • Bind a command to the player for when they die:
    • type /setdeathcommand <identifier> [player_name]
  • Show the death command associated with the player (no permission restriction):
    • type /displaydeathcommand
  • Remove the command associated with the player upon death:
    • type /removedeathcommand [player_name]

Startup commands

  • Add a command to execute at start up (you can add as many of these as you want):
    • type /addstartupcommand <identifier>
  • Show the commands set to execute at start up:
    • type /displaystartupcommand
  • Remove a command from executing at start up:
    • type /removestartupcommand <identifier>

Block (and button) commands

  • Set a block to run a command when trodden on (or when a stone button is pressed):
    • type /setcommandblock <identifier>
  • Display all the command blocks:
    • type: /displaycommandblocks
  • Remove a command from a block:
    • Destroy the block

Repeat commands

  • Set a command to run at a set period (in seconds):
    • type /addrepeatcommand <identifier> <time_interval>
  • Stop a command from repeating:
    • type /removerepeatcommand <identifier>
  • Display all the repeating commands:
    • type: /displayrepeatcommands

Join commands

  • Set a command to run when a player joins:
    • type: /addjoincommand <identifier>
  • Set a command to run when a player makes their first server join:
    • type: /addfirstjoincommand <identifier>
  • Remove a command from running when a player joins:
    • type: /removejoincommand <identifier>
  • Display the command that runs when a player joins (no permission restriction):
    • type: /displayjoincommand
  • Sets the delay time for join commands:
    • type: /setjoincommanddelay <delay>
  • Toggle whether or not first server join commands run:
    • type: /togglefirstjoincommands