BASeCamp Survival/Chests

Chest Randomization In Action 1

BASeCamp 'Survival Chests' Chest Randomizer plugin
Version 2.0, Written for Bukkit API 1.5. (Should work on 1.4.7, as well). Requires WorldEdit for Arena Generation features.
BASeCamp Survival Chests is a plugin designed to help in the organization and management of survival-based, Minecraft gameplay. Features include:

-Chest Randomization and respawn/repopulation
-Simple Game Tracking
-Death Message Modifications,
-Mob Fight/Mob Arena Mode, which spawns hordes of Mobs with randomized equipment and potion effects with which to do battle while competing for points, either by yourself, or with other players.
-Arena Generation, which includes inserting schematics into the generated arena, with a bedrock border.

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  • Avatar of LividKarate LividKarate Jun 01, 2014 at 16:01 UTC - 0 likes

    Can you make it run off a command block?

    Last edited Jun 01, 2014 by LividKarate
  • Avatar of BC_Programming BC_Programming Mar 26, 2013 at 23:59 UTC - 0 likes

    I have it working now, but I've moved it to the 1.5 API, so I'm aiming for when the Bukkit 1.5 build get's to beta to finish up the set of features I want (which aside from the repopulation stuff, includes the ability for players to have a set number of lives, a Score Tally that records who killed whom (intended to be used with the 1.5 scoreboard eventually) and mobs that have silly names in MobFight/MobArena mode.

    the jar on github will usually be kept relatively up to date with my progress. be warned that as a very much dev build it is likely to have a lot of bugs and issues.

    If I get the time I might try to backdate it for bukkit 1.4.7 since currently there are only a few places I know of that use 1.5 specific API features.

    Last edited Apr 15, 2013 by BC_Programming
  • Avatar of ReeseWilt ReeseWilt Mar 26, 2013 at 21:20 UTC - 0 likes

    @BC_Programming: Go

    That sounds awesome! And yea it would be better all around if it did that to. Could you give an estimate as to when that would be implemented into the plugin.

  • Avatar of BC_Programming BC_Programming Mar 25, 2013 at 00:15 UTC - 0 likes

    @ReeseWilt: Go

    I've been considering a few avenues for how that could happen. A cheap way would be to just regenerate all the chests again after a given delay, but the direction I'm leaning towards is towards is to repopulate a chest a given delay after it's last access instead, which will take a bit more time but will probably make the entire thing work better all-around.

  • Avatar of ReeseWilt ReeseWilt Mar 24, 2013 at 10:23 UTC - 0 likes

    Can you make it so that you can set a time interval as to when the chests re generate?

  • Avatar of matthiasvd2 matthiasvd2 Jan 24, 2013 at 14:34 UTC - 0 likes

    Creat plugin :p

  • Avatar of BC_Programming BC_Programming Jan 21, 2013 at 06:57 UTC - 0 likes

    I'd edited/simplified the description. The 'readme.txt' in the jar contains much the same thing that was originally in the description.

    EDIT: the readme is also a separate page now. Another plugin dev has informed me that people might not go spelunking in the jar for the readme :P

    Last edited Jan 21, 2013 by BC_Programming
  • Avatar of chakyl chakyl Jan 18, 2013 at 17:06 UTC - 0 likes

    Holy hell... That's a big wall.

    "omg chakyl that signature makes me want to shove rabid badgers up your various orifices." -1337ingDisorder

  • Avatar of Bimmr Bimmr Jan 18, 2013 at 14:23 UTC - 0 likes

    I'd suggest making this page look appealing because the plugin looks interesting but reading the description looks like to much work...


    I have moved to If you would like to continue to get updates, please visit my projects there.



Date created
Jan 17, 2013
Last update
Jun 26, 2013
Development stage
  • enUS
BSD License
Curse link
BASeCamp Survival/Chests
Recent files