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The original chunk hole fix

You asked for it, so here it is! The original chunk hole fixing plugin is back!

How it works

On teleportation, sometimes the chunk data gets "lost in transit". This plugin fills in the gaps automatically, so you won't even know it's running.

Your server may not require it, or it may occasionally require it; but here it is should you wish to run it.

Should you get stuck in a chunk hole, the plugin also provides a /chunkme command to force-resend the chunk you are currently in.


/chunkme (in-game resets your chunk, from console resets all players chunks)

Permissions (grants access to /chunkme command, default: true)

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  • Avatar of thefear900 thefear900 Jan 09, 2015 at 03:04 UTC - 0 likes

    Wow, This plugin is great. I have been looking for a simple plugin to refresh chunks for years... and now I find this one. It still works on Spigot 1.7.10 and very efficiently. Thank you for developing this plugin.

  • Avatar of FastLizard4 FastLizard4 Jun 28, 2013 at 11:46 UTC - 0 likes

    It took forever to find this plugin, but it looks like it's finally solved my teleporter woes, at least for now. Great work, and thanks!

    Also, 1.5.2 works!


  • Avatar of Marium0505 Marium0505 May 23, 2013 at 20:16 UTC - 0 likes

    What about 1.5.2? :P

  • Avatar of IIJJAA IIJJAA Apr 28, 2013 at 08:01 UTC - 0 likes

    @Marium0505: Go

    Yes, it still works

  • Avatar of IIJJAA IIJJAA Apr 28, 2013 at 08:00 UTC - 0 likes

    The most useful plugin ever!!! You can take spout which has this feature built in, but spout lags your server like craaaaaazy or crashes it! THIS PLUGIN IS BRILLIANT!!!!

  • Avatar of Marium0505 Marium0505 Mar 29, 2013 at 23:09 UTC - 0 likes

    Does this still work?

  • Avatar of RealityIntern RealityIntern Nov 28, 2012 at 08:48 UTC - 0 likes

    @LlmDl: Go

    Pretty sure that's a craftbukkit bug. It just so happens that any plugin that refreshes the chunk on teleport hits this bug.


  • Avatar of LlmDl LlmDl Oct 09, 2012 at 20:04 UTC - 0 likes

    Hi codename_B,

    I've found a bug regarding bananachunk, and its weirdness surrounding minecarts/entities.

    I originally had the issue where players couldn't exit minecarts, unless they pushed themselves into another chunk, then it'd allow them to exit. This began after MC 1.3 was released.

    I've noticed today that its not limited to minecarts but can also effect other interactions with entities, namely citizens NPCs. It basically makes the entitiy (npc or cart) un-hittable.

    I have no clue how bananachunk is at fault, but the problem goes away entirely when bananachunk is removed, can be reproduced with carts on a server with only bananachunk installed and no other plugins.

    If you could take some time out of your day to look into this I'd be very thankful, along with the others who enjoy this plugin.

    I'll be on #bananacode if you'd like to chat/test this with me.

    Last edited Oct 09, 2012 by LlmDl
  • Avatar of codename_B codename_B Sep 21, 2012 at 08:25 UTC - 0 likes

    @TnTBass: Go

    I'll add a cooldown for you.

    insert signature here

  • Avatar of ryvix ryvix Sep 21, 2012 at 03:04 UTC - 0 likes

    Sounds cool. But it seemed to cause weird issues when I used Spoutcraft. Chunks would sometimes not load instead.


Date created
Sep 14, 2012
Last update
Sep 20, 2012
Development stage
All Rights Reserved
Curse link
Recent files
  • R: v5.1 for CB 1.3.2-R0.1 Sep 20, 2012
  • R: v5.0 for CB 1.3.2-R0.1 Sep 14, 2012