enable-dayz-module - Choose whether or not to enable DayZ functionality
enabled-dayz-worlds - A list of worlds that the dayz module is enabled in, seperate from the main enabled world list (Requires enable-dayz-module)
enable-bleeding - Choose whether or not to enable bleeding
bandage-item-id - Choose the item id of the item to be used as a bandage (Requires enable-dayz-module)
bloodbag-item-id - Choose the item id of the item to be used as a bloodbag (Requires enable-dayz-module)
bandage-healing-time - Time it takes(in seconds) for a bandage to heal someone (Requires enable-dayz-module)
bleed-damage - The damage a players blood level will take every second if they are bleeding (Players have 12000 blood when they start)(Requires enable-dayz-module)
enable-thirst - Choose whether or not to enable thirst
maximum-thirst-level - The maximum thirst level a player can have (Requires enable-dayz-module) (cannot be higher than 32000)
chest-spawn-chance - The chance that a set of randomly generated chests will spawn when a chunk is populated (Requires enable-dayz-module)
minimum-chests-per-chunk - The minimum amount of randomly generated chests to spawn per chunk (Requires enable-dayz-module)
maximum-chests-per-chunk - The maximum amount of randomly generated chests to spawn per chunk (Requires enable-dayz-module)
maximum-itemstacks-per-chest - The maximum amount of stacks generated in a chest (Requires enable-dayz-module)
minimum-itemstacks-per-chest - The minimum amount of stacks generated in a chest (Requires enable-dayz-module)
possible-chest-contents - The possible contents of the randomly generated chests (Requires enable-dayz-module)
possible chest contents format: - [Item ID] [Amount]
use-experience-gui - Enable or disable using the experience bar as a GUI. NOTE: This will stop users from using experience for anything i.e. enchanting, anvils, etc.! (Requires enable-dayz-module)
blood-food-list - A list that defines how much blood specific food items restore (Requires enable-dayz-module)
blood-food-list-format - [ItemID] [Blood To Regen]
enable-ender-grenades: true
enable-custom-recipe - Choose whether or not to enable the custom ender grenade recipe, if not, all ender pearls will be grenades
grenade-range - The range in blocks from the player in which a grenade will function
grenade-damage - The damage in the grenade will do to all Entites in range (20 = 12 hearts)
grenade-damage-range - The range in blocks around the grenade in which entities will be damaged
grenade-cause-fire - Decide whether or not grenades explosions start fires nearby
enable-player-tag-modification - Choose whether or not to modify player tags
bandit-display-tag - Tag a player receives when he/she kills a certain amount of players
bandit-display-tag - Tag a player receives when he/she heals a certain amount of players
tag-priority - Choose which tag takes priority if a player has fulfilled both requirements
kills-for-bandit-tag - The amount of players someone needs to kill to receive the bandit tag
heals-for-healer-tag - The amount of blood transfusions a player needs to perform to receive the healer tag
player-bleed-chance-offset - Allows you to tweak the chance a player has to bleed when damage is taken
enable-boost - Choose whether or not to enable the boost item
boost-item-id - The numerical id of the item that causes the boost (sugar by default)
boost-length - The length of the in seconds the boost lasts
boost-health-amount - The amount of health instantly gained from the boost(vanishes after the boost ends)
boost-speed-amount - The amount of speed a player gains from the boost
boost-jump-amount - The amount of extra jump height a player gains from the boost
boost-attack-damage-amount - The amount of damage bonus gained from the boost
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