Config

Custom config of AfkManager 2.0.1

#You can made all the actions you want but remember to name then as action1...action2...action3... and so on!
#You can use colors in the messages, just use the real color codes, like this: &1, &2, &3, &a, &b, &c...
afkmanager:
  # Comma separated list of players to be exempt
  exempts: ''
  # Money to charge when the action money get executed
  money: 200
  # Radius to check player movement, if the player just moves on the same radius in some of actions time below then he will be considered an AFK Player :)
  moveradius: 5
  #ACTION TO TAKE IF USER HAS NO MONEY - THIS WILL ONLY WORK IF YOU HAVE A MONEY ACTION SET BELOW IN ACTIONS SECTION
  nomoneyaction:
    #Set if this action is enabled or not
    enabled: true
    # Action Name, Default actions: message, kill, kick, command
    action: kill
    # Define if the plugin will send a message to all players or not
    broadcast: true
    # If broadcast is set to true then add a broadcast message here
    bcmessage: '%NAME% got killed for being AFK and does not having enough money to pay!.'
    # If this action should send a message to the player
    alertplayer: true
    # The message to display to the player if alertplayer is set to true
    playermessage: 'You''ve been killed for being AFK and does not having enough money to pay!'
    # Shall we log this action to console after being executed?
    log: true
    # A Command without slash to be executed when your action is defined to command
    command:
  #The action name, do not change or the plugin won't be able to execute then, you can create new ones but only with this sequence, action1, action2, action3...
  actions:
    action1:
    # Switch if this action will be executed
      enabled: true
    # Action Name, Default actions: message, kill, money, kick, command
      action: message
    # Time in seconds the player needs to be afk before execute the action
      time: 60
    # Define if the plugin will send a message to all players or not
      broadcast: true
    # If broadcast is set to true then add a broadcast message here
      bcmessage: '%NAME% &awill lost money if he won''t back in 1 minute :P.'
    # If this action should send a message to the player
      alertplayer: true
    # The message to display to the player if alertplayer is set to true
      playermessage: '&cYou will lost money for being AFK in 1 minute.'
    # Shall we log this action to console after being executed?
      log: true
    # A Command without slash to be executed when your action is defined to command
      command: 
    action2:
      enabled: true
      action: money
      time: 120
      broadcast: true
      bcmessage: '%NAME% lost %MONEY% money for being AFK.'
      alertplayer: true
      playermessage: 'You lost %MONEY% for being AFK.'
      log: true
      command:
    action3:
      enabled: true
      action: kill
      time: 180
      broadcast: true
      bcmessage: '%NAME% got killed for being AFK.'
      alertplayer: true
      playermessage: 'You''ve been killed for being AFK.'
      log: true
      command:
    action4:
      enabled: true
      action: command
      time: 240
      broadcast: true
      bcmessage: '%NAME% got smithed for being AFK.'
      alertplayer: true
      playermessage: 'You''ve been smithed for being AFK.'
      log: true
      command: 'lightning %NAME%'
    action5:
      enabled: true
      action: kick
      time: 300
      broadcast: true
      bcmessage: '%NAME% got kicked for being AFK.'
      alertplayer: true
      playermessage: 'You''ve been kicked for being AFK.'
      log: true
      command:

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