
War - Minecraft PVP Arenas (TDM, CTF & more!)
Version: v1.7.4 (Doolittle)
War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.
Features:
As a player, you get a fast-paced PVP experience in SMP.
- Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
- Your inventory is saved when you join a battle, and restored when you exit.
- When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
- Steal the enemy team flag to score for your team.
- Fight over monuments, control points that, when captured, restore health to your teammates.
- Return the cake home to score a point for your team and refill your life pool.
- Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
As a warzone maker, you have total control.
- Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
- Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, turn players' heads into team-colored blocks instead of giving them team-colored helmets, and more!
War lets you keep mayhem contained in the warzones.
- All the blocks in a zone are reset at the end of every battle.
- Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
- A warhub can be created to link all your zones together.
Download War v1.7.4 (Doolittle)
Compatible with Craftbukkit 1.4.7-R1.0.
(Make backups before this/any update!)
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev builds - Join the bug hunt.
Source - Fork the code.
Issues - Known bugs and planned features. Please read this.
Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com
To try out the plugin's gameplay, check out the warzones we set up at
The War Hub - tommytony's official War server @ warhub.tommytony.com (dynmap) (minestatus)
How to install: Full instructions here
How to donate: Thanks for your help
How to play: List of player commands
How to create warzones: List of zone maker commands
Video tutorial:
tommytony shows you how to create a warzone
Spout UI features:
Message feed, stats board, event notifications and team-colored player names.

Facts
- Date created
- Sep 10, 2011
- Categories
- Last update
- Mar 13, 2013
- Development stage
- Mature
- Language
- enUS
- License
- MIT License
- Curse link
- War
- Downloads
- 57,607
- Recent files
- R: War v1.7.4 for CB 1.4.7-R1.0 Mar 13, 2013
- R: War v1.7.3 for CB 1.4.5-R0.2 Dec 08, 2012
- R: War v1.7.2 for CB 1.2.5-R5.0 Jun 23, 2012
- R: War v1.7.1 - Doolittle for CB 1.2.5-R1.0 Apr 07, 2012
- R: War v1.7 - Doolittle for CB 1.1-R3 Feb 02, 2012
- Reply
- #657
gunther1000 May 21, 2013 at 22:37 UTC - 0 likes== CAN YOU GUYS PLEASE TRY AND MAKE IT SO TEAMS CAN HAVE MULTIPLE SPAWN POINTS??????????????????????????????/ :P
- Reply
- #656
alexandercitt May 19, 2013 at 23:04 UTC - 0 likesWhen War is installed, this error is generated about every hour:
http://pastebin.com/MTGXQwUs
I removed war, and the error was gone.
Spigot/Bukkit version: http://gyazo.com/fcda150ae0f899b03788c89981582d92.png
My plugins: http://gyazo.com/fff0d3773863bc1114fdd8ae5a692228
Hopefully you can help!
- Reply
- #655
iiRAZZAii May 19, 2013 at 17:12 UTC - 0 likesI've found a problem which is the Saving / Regenerating after the map has been restarted (End of the game or everyone's left) as when the map resets it's always out of place and I have to do /resetzone again and again
- Reply
- #654
UltramarineXIII May 19, 2013 at 06:37 UTC - 0 likes@Lildirt: Go
That was already answered... sorry!
- Reply
- #653
Lildirt May 19, 2013 at 02:21 UTC - 0 likes@UltramarineXIII: Go
glasswalls:off
Twitter: @CC_Lildirt | Paste long stuff with Pastebin | Be sure to use a YAML Parser to debug YML files!
Check out my minecraft server at mc.craftcraft.us :)
Did I do something awesome? Maybe you want to toss a quarter my way?
- Reply
- #652
UltramarineXIII May 16, 2013 at 06:27 UTC - 0 likes@AlexanderMorrison: Go
I don't know if we're talking the same thing :P I meant, not that they simply spawn in the inventory (which is in the cfg I did that) but that the armour spawns in the armour slots of the players inventory. :l
- Reply
- #651
AlexanderMorrison May 16, 2013 at 04:35 UTC - 0 likes@UltramarineXIII: Go
I'm not sure, I put chests in my maps before I create them with armor, other teams wool color and varieties of things. But if you play with the class loadout system you might be able to figure it out. :)
- Reply
- #650
UltramarineXIII May 15, 2013 at 07:02 UTC - 0 likes@AlexanderMorrison: Go
Ah thank you! Er, also, is there anyway to make players spawn with the armour already on? I couldn't find it in the config.
- Reply
- #649
AlexanderMorrison May 14, 2013 at 16:04 UTC - 0 likes@UltramarineXIII: Go
You can turn the glass walls off in the main co figuration for the plugin. It's one of the very first features in the config. :)
- Reply
- #648
absintoj May 12, 2013 at 18:49 UTC - 0 likesVideo Tutorial on the Plugin
http://www.youtube.com/watch?v=OqSw98PzDk4
Credits: (AbsintoJ/War)