VIPKick
VIPKick
Is your server filling up? Are preferred players having trouble logging on? No more! With this plugin all you need to do is give preferred players the permissions node (listed below) and when they join a non-preferred player will be kicked and they will be allowed to join. In addition having the permissions node will also stop you from being kicked when another VIP joins. The player who will be kicked is the non-VIP player who has been logged on the longest (this may change in the future). OP players are treated as if they have the permissions node as well. Enjoy!
Permissions
PermissionsEX
- vipkick.vip
PermissionsBukkit
- vipkick.vip : true
To Do
- Add different ways to select a player to kick.
- Suggestions?
- Possibly make an 'exempt' permissions node
ChangeLog
Version 1.01:
- Fixed a bug that made the plugin not function with PEX or OP
Version 1.0:
- First official release.
If you have any suggestions please feel free to make them. I am very open to criticism and new ideas! Also, If you like what you see and want to support the development of this plugin and any other plugins i decide to create, please donate by clicking on the donation link in the upper right hand corner of the page.
@GlabbichRulz
Note On top Plugin This project is abandoned.
Doesnt Work:
Hi, does it work with RB 1597 ?
whitelists and banlists aren't working with this plugin, as it allows all the logins by default.
Maybe you could change onPlayerlogin to something similar to this:
I have one problem with this plugin, when its active, banned players can enter the server (i use CommandBook for banning).
@tiszekiller
like
== Suggestion ==
Hi There,
I think your plugin is very good, but I would like it if there could be different levels of priority. For example:
Highest
High
Higher
Medium
Lower
Low
Lowest
The lower rank would be kicked for higher ranks to get in.
Once I make a few tweaks I will be putting it up on GitHub. I do not want to do so until I have updated a few things otherwise I will have to update GitHub every few days and that will be a pain.
I'm really interested to see how this works. Do you mind posting the source up on GitHub?