Configuartion

I'm working on it!

VillageProtection:
  # This option configures if auto updates form bukkit dev are allowed. [Comming in Version 1.5]
  Auto-Update: true
  Regions:
    # Must be true if you want to use the Region Plugin support. This option is taken for every new world
    use: true
    # Your normal Region Plugin. Must be 'regionguard' or 'factions' or 'regionguard'. This Option is taken for every new world
    standart_plugin: worldguard
     world:
        # This Option sets if VillageProtection is enabled in this World
        use: true
        # This Option sets the Region Protection Plugin you want to use the the specified World
        regionplugin: worldguard
  Villager:
    # This Option sets, if Villager should be protected
    Protection: true
    # this Option sets, if it should be logge if someone tries to hurt a Villager
    Log: true
   # This Option disables trading for everyone except the ones with the 'villageprotection.villager.trade' Permission
    DisableTrading: false
    # This are the Different Damage Types Villagers can be protected against.  would lave them all enabled unless you have a good reson against this!
    DamageEvent:
      Explosion: true
      Drowning: true
      Attack: true
      Fall: true
      Fire: true
      Lava: true
      Lightning: false
      Poison: true
      Projectile: true
  IronGolem:
     # This Option sets, if Iron Golems should be protected
    Protection: true
     # this Option sets, if it should be logge if someone tries to hurt a Iron Golem
    Log: true
    # This are the Different Damage Types Iron Golems can be protected against.  would lave them all enabled unless you have a good reson against this!
    DamageEvent:
      Explosion: true
      Drowning: true
      Attack: true
      Fall: true
      Fire: true
      Lava: true
      Lightning: true
      Poison: true
      Projectile: true

Comments

Posts Quoted:
Reply
Clear All Quotes